League of Legends: Wild Rift is accumulating millionaire figures, and many owe it to users in China
The title generated $500 million in global revenue, with 72% corresponding to spending in the Asian country.

Riot Games has caught the attention of the community a big expansion It’s from the League of Legends universe that surprises us like Arcane animated series and projects related to the fighting genre and MMO. While the company’s future is full of games and startups, its current titles continue to pile up. millions of dollars It comes in, with League of Legends: Wild Rift being the latest game to be in such news.
Wild Rift launched in China in October 2021And that, based on information published by Sensor Tower (via GamesIndustry), it seems that the mobile title has been produced. 500 million dollars since its launch. But it should be noted that Riot Games has to thank users in China, because their spending is a 72% of the total figure ($346.6 million). It’s surprising considering that Wild Rift, which was released in October 2020, managed to hit 150 million in its first year. Did not reach the Chinese market until October 2021.

Going with the data, the majority of players spent (452.2 million) on Wild Rift on the App Store, while about $ 80 million was spent on the Google Play store, which is 16% of the total figure. Also, Sensor Tower highlights the backlog of games from the entire Riot Games mobile catalog. 828 million dollars In revenue, which includes both the aforementioned Wild Rift and Teamfight Tactics and Legends of Runeterra.
Of course, Riot Games was right in their decision to expand the League of Legends universe with all kinds of offers. After all, MOBA fans are excited to play with all life’s characters. many different initiativesand as you can see in the video attached below these lines, this made us wonder if Riot Games is a new Blizzard.
Source: 3D Juegos
