Diablo Immortal scored in the first month earnings for good 49 million Dollar: A clear victory for Blizzard, but many believe it’s also a defeat for the video game medium. And it’s not all wrong.
We talked about this in the Diablo Immortal review, in fact, we devoted most of the characters in the article to the description. how did we get to this point. In a nutshell: The fault lies with those who don’t want to spend 79 cents to buy mobile games even though they have a thousand-euro phone.
The vast majority of smartphone and tablet owners who prefer to immerse themselves in the illusion of a free product have transformed the market literally occupied by freemium apps within a few years. can be downloaded for free, but a microtransactions more or less legitimate.
As we explained in the above-mentioned review, this money making system It represents the sole support for development teams launching their free-to-play games on the App Store and Google Play, but the approaches in this sense are the most diverse, and the so-called game view in general. paywall happens pretty quickly and limits the experience unless you put your hand in your wallet.
In this sense, the Diablo Immortal experience is extraordinary: On the one hand, the game allows you to complete the entire campaign, with a duration of about thirty hours, without spending absolutely nothing; On the other hand, it invites us to an endgame where PvP modes find a place where it’s really hard to compete without paying.
enjoy the same the wildest lootAlways representing an important aspect of Diablo’s gameplay is blocked by the same apps, preventing you from maximizing your character even if you don’t invest in figures that can become abnormal in some extreme cases.
While the choice is up to users who can take advantage of what’s available for free and ignore everything else, it’s a pity that Blizzard doesn’t want to impose one. paradigm shift In free-to-play mobile games while you have the name, resources and skills to do so.
If we want to see the glass half full, these revenues will multiply the budget the publisher can use to develop a book. diablo 4 As a truly stratospheric and premium product, it is devoid of such tricks: in this case it would be limited to microtransactions, cosmetics and extensions.
What do you say, do we want to talk?
Parliamon is a daily opinion column that offers a starting point for discussion around the day’s news, a small editorial written by a member of the editorial team but not representing the Multiplayer.it editorial line.
Source: Multiplayer
