Destroy All Humans! 2 Reprobed, the tried and tested version of the second remake of the historic THQ Nordic series

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The nostalgia effect is incalculable. It’s something that is born and grows inside of us and gives a heartbeat based on experiences and context, starting with memories. THQ Scandinavian is a conscious publisher and has played on this awareness to save most of the IPs left on the street over time. Among them, Destroy All Humans, which won the attention and appreciation of millions of players in the second half of the 2000s! Don’t forget the series.

Two years after the remake of the first episode we reviewed for you aired, THQ Nordic is about to release the second episode of the series, which was highly acclaimed by the fans at the time. we had the opportunity Try the Destroy All Humans preview! 2 questioned again and we’re ready to tell you everything we think about it!

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Ten years and a clone later

Destroy All Humans!  2 Re-questioned - destruction always comes first

Destroy All Humans! 2 Re-questioned – destruction always comes first

Destroy All Humans! 2 represents one direct sequel from the first part. Our invasion of the human race has allowed Furon to continue in good and bad weather. But his hero, Crypto 137, with whom we sow terror and death, is dead. Instead, Crypto 138, supplied in an updated version and a “package”, has spent the last ten years impersonating the American president amid parties and dubious statements of appreciation. The KGB uncovered the truth and infiltrated several agents in the United States to put an end to the alien invasion.

crypto 138, yet another cloned iteration of our alter ego, Furon, is therefore ready to take back the reins of destruction, and we’re with him. Difficulties are not missing, Russia managed to destroy the mothership, and our mentor was saved by a miracle, lowered all his mind in the form of data, so as not to die in the destruction of the ship. (Again) time to destroy all humans!

With these even crazier premise begins the second chapter of the saga in the past: bigger, more refined, and crazier when it first aired, and here it saves everything. forward steps of restructuring and brings us face to face with the total madness of its developers.

All new, but less new than in the past

Destroy All Humans!  2 Reprobed - stages in the flying saucer are always light and fun

Destroy All Humans! 2 Reprobed – stages in the flying saucer are always light and fun

It is clear that it is still too early to give. final verdict About the game. The release announced for August is only a few months away and we only have to try the first two playgrounds. What is immediately obvious is THQ Nordic’s desire to ride the renewed wave of success. the title is bigger and more complete againthough less revolutionary than the second game in the series at the time.

Everything we learned to love two years ago is still there, just as functional and fun, giving us a way to play one. third person action shooter with the incredible rate of exaggeration inversely proportional to the low demand for gray matter. Taking control of crypto means killing, destroying, disguising, etc., without the slightest sense of actually taking yourself seriously. It means. In short, the essence of the original series.

As the campaign progresses, they unlock new means of deathareas, main and secondary quests (here it comes true and that’s exactly what happens instead of mini-games) and a crazy story continues, but one that knows how to tap into some of the contradictions of our society with a pinch of satire. .

There is no shortage of parts to the flying saucer, even here it’s exactly the same as how we got to know them at the remake two years ago. This is probably the most fickle aspect of Destroy All Humans! 2 Interrogated again. It really looks like it’s in front of you’expansion of the first title, much more than in the two original games. From that perspective, it’s up to you to decide whether you’re still looking for the same experience or prefer more obvious differences.

multiplayer

As has been said and repeated before, we are faced with an almost servile repetition of what has been seen before. However, Destroy All Humans! 2 Reprobed inserts multiplayer component. It is the possibility of playing the maps in the company of another Crypto clone to complete small mini-games and spread panic. Here too, we expect to find a way to better test the component thanks to the final review code, but there’s no doubt it’ll be double the fun and destruction.

SYMPTOMS

  • Always fun and on top
  • Game over here and there
  • Bigger and freer in approach
Doubts
  • The differences are less influential than those between the first two original episodes
  • Multiplayer could have been better implemented at first glance
  • Will THQ Nordic close the Destroy All Humans project here?

Source: Multiplayer

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