Square Enix explains why other studios don’t copy the gorgeous HD-2D style of their JRPGs

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Square Enix explains why other studios don’t copy the gorgeous HD-2D style of their JRPGs

The makers of Triangle Strategy talked about the effort behind the artistic part of video games.

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Lovers of classic games have long been getting a wide variety of games with beautiful pixel art artistic sections, this technique has become especially popular in the indie game market. Again, Square Enix taking pixel art one step further Defined as HD-2D and we’ve seen it in games like Octopath Traveler or Triangle Strategy.

HD-2D will cost more than we thought, according to the maker of Triangle StrategyIn a recent interview with Japanese media 4Gamer shared by Nintendo Everything, Triangle Strategy makers Tomoya Asano and Yasuaki Arai, we talked about a nice artistic part that we’re seeing in more and more corporate games. As Asano explains, there are several teams within Square Enix that are using the technique, and they’re doing it with solvency, with help from among them, exchange of information to incorporate technology into other new games.

Triangle Strategy

The way they embody each artistic expression in style is also different from each game. this “range of expression” would increase with each new idea.. While this HD-2D may turn out to be a hit for fans of the classics, it’s surprising that it didn’t become a style constantly emulated by other studios, especially given the proliferation of games that embrace pixel-art graphics.

Asano, this technique is “more expensive than we imagined”and Square Enix is ​​a good option for games under development, although other companies not worth copying. In any case, it looks like we’ll finally have a lot of games to enjoy in this artistic style, such as LIVE A LIVE that we can enjoy in the West, or the long-awaited Dragon Quest 3. HD-2D.

Source: 3D Juegos

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