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Is Starfield the troubling development behind the delay? Redmond, we have a problem

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Is Starfield the troubling development behind the delay?  Redmond, we have a problem

star field it would be great problems with developmentIt’s pretty problematic (the term “development hell” was used to describe the situation), according to a leak, and will represent the game’s true cause. deferred until 2023.

News of the problems with Starfield’s development caused a lot of controversy, as is normal, and therefore it is necessary to understand how things are going; Starting with the mysterious leak that Timur user says he sees as legitimate Trustworthy.

Short parenthesis: Who is Timur? This is a passionate about background and curriculum It is linked to the video game industry, where it has masterfully extracted and unpublished and interesting information about ongoing projects and associated timelines.

He often speaks directly to the owners of these resumes, which leads us to source of news either a Bethesda developer or, in any case, someone who can see the project from the inside, noting the team’s challenges and also reporting them for a personal sense of frustration.

Starfield, picture of a script

Pay attention: what we reported remains a rumor and it will be necessary to wait for Starfield to be published to confirm the accuracy of the information reported. However, it has to be admitted that rumors of the genre have been mounting over the months and also that the game has yet to be shown in action.

There was talk of big problems with the development of Starfield a long time ago, even in 2019, and with the announcement of the sensational delay, the developers were said to fear that the game will be the next Cyberpunk 2077 in terms of bugs and glitches. and various defects. : far from a desirable possibility.

Starfield, another work of art

The risk of more or less serious technical issues is normal, especially when working in large and versatile open worlds, but the leaker mentioned other aspects as well: a old fashioned graphics enginelegacy development tools and core features (like flying) don’t work as expected.

Therefore, the scenario is Fallout 76 in Space: yes, Bethesda has managed to improve this game significantly compared to the beginning, but it’s equally true that users can barely forgive Todd Howard and his collaborators another debacle of the genre; even more so after it was acquired by Microsoft and all the resources it makes available.

How do you see the situation? Let’s talk about.

Parliamone is a daily opinion column that offers a starting point for discussion around the day’s news, a small editorial written by a member of the editorial team but not representing the Multiplayer.it series of articles.

Source: Multiplayer

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