We tried Evil Dead: The Game, The House-based asymmetric multiplayer game

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La Casa, the Italian name for Evil Dead, is undoubtedly one of the most famous horror epics ever. Naturally thanks to its creator, director Sam Raimi, who in 1979 had the intuition to combine demonic possessions and Lovecraftian stories into an iconic trilogy.

Forty years later, serue’s popularity still seems pristine. Saber Interactive from every movie episode and the latest television series Ash Vs. He considered making a new licensed game in the form of asymmetrical multiplayer with characters taken from Evil Dead.

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How did it go? we have I tried Evil Dead: The Game for a few hours and here are our first impressions.

Structure

Evil Dead: The Game, character selection screen

Evil Dead: The Game, character selection screen

After completing a mandatory tutorial, Evil Dead: The Game gives you access to two different tutorials. modality: Survivors Vs. The Demon is a series of stand-alone Missions that mainly reflect different moments of the saga with the asymmetrical multiplayer condition that characterizes the game and at times different objectives.

Let’s start by saying it’s just a donation single player For the fair amount of content the title is amazing. Let’s be frank: it wouldn’t make sense to buy Evil Dead: The Game just for this component, after all we’re probably talking about a few hours of action, even at an interesting difficulty level (and you need to start everything in the game again), but the developers are glad that this option is included.

Then we come to the multiplayer sector, which can be faced by playing against. human dissidents or againstartificial intelligencePlaying the role of Survivors or Kandarian Demons in cooperation with other users or assisted by a group of bots, or even starting a custom game with our preferred rules.

As stated, I personalities It is available from various movie episodes and television series of Evil Dead, so among the Survivors we find Ash Williams, Annie Knowby, Lord Arthur, Scotty, Henry the three versions, as well as four classes (Leader, Warrior, Hunter, Support). Red, Ed Getley, Kelly Maxwell, Amanda Fisher, Cheryl Williams and Pablo Simon Bolivar. As for demons, there are three classes (Necromancer, Puppeteer and Warlord) and a large number of characters: Evil Ash, Eligos and Henrietta.

gameplay

Evil Dead: The Game, Ash featured in one of the single-player missions

Evil Dead: The Game, Ash featured in one of the single-player missions

in a big one mapPerhaps closer to the needs of a battle royale than asymmetric multiplayer, we can choose to play in a team of four Survivors, or put ourselves in command of the Kandarian Demon and challenge our opponents by commanding enemy units and acting alike. a soul in the full Raimi style.

In the first case, our goal will be to collect weapons and equipment, find the three pieces of a map, the missing pages of the Necronomicon, and a magic dagger needed to win the match. In the latter case, we will be able to quickly explore the scenario, identify the Survivors when they fight, get very scared or move in cars, then, after collecting the necessary energy, we will be able to summon monsters and bosses.

Evil Dead: The Game, Lord Arthur and Henry the Red

Evil Dead: The Game, Lord Arthur and Henry the Red

During our experience, in some single-player and multiplayer missions, but only on the “good ones” side, with both human companions and bots, we tried to save ourselves from the inevitable. problems Sudden disconnections, glitches (some too many actually), annoying noises and misbehaviors traditionally accompany the launch of such products.

Given that current vs. face-to-face matches can take up to 1 hour, perhaps there’s a lack of a faster mode. 30 minutes and they are quite versatile due to the number of targets, the large number of objects to find, the monsters living on the map and the intervention of the demon that will strike us at our weakest moment.

Evil Dead: The Game is one of the monsters in the game

Evil Dead: The Game is one of the monsters in the game

This battle system He works discreetly when fighting alone, with the right dorsal and right trigger activating a fast and heavy melee attack, allowing for an almost instant spectacular finisher (right stick on axis) while the left trigger is actuated to aim the firearm.

Unfortunately, the situation in scrum with other players very chaotic and it’s even hard to figure out who the enemies are and who the comrades are, also because the characters act as a shield and stop bullets, making it unnecessary to resort to pistols or rifles when friends grapple. monsters. Overall, group action is much less fun and satisfying.

graphics and sound

Evil Dead: The Game, Ash tackles a dungeon

Evil Dead: The Game, Ash tackles a dungeon

if artistic point of view and Evil Dead: The Game does its job perfectly, bringing not only the atmospheres but also the suggestions that the saga created by Sam Raimi has been getting us used to over the years, unfortunately in purely technical terms. It leaves something to be desired in PC gaming.

The reason is not clear, but also graphic With all effects at 2160p, there is a distinct feeling that assets are rendered at a lower resolution, such that characters and objects appear blurred. If you continue to enable DLSS afterward, the lack of definition becomes more apparent and it really bottoms out with the ultra performance preset.

Evil Dead: The Game, old version of Ash on the right

Evil Dead: The Game, old version of Ash on the right

The visual effect of the game in general reveals dirty and datedanimations are discreet, but at the same time the effects are outdated and in Unreal Engine 4 for PC no longer help with a persistent game problem, namely a powerful and annoying one. stuttering This happens at the beginning of every game because shaders cannot be preloaded.

very little to say about soundyou can rely on your contribution Bruce Campbell capable of recreating the atmosphere of the Evil Dead movies with its dialogue (English, Italian subtitles), highly expressive lines, and well-finished sound design.

SYMPTOMS

  • very faithful to the legend
  • The combat system works well
  • Hidden equipment even in one device
Doubts
  • A little too many technical issues
  • Some doubts about Scrum
  • The formula can get tired quickly

Source: Multiplayer

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