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Will monoposts swing in F1 22?

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Will monoposts swing in F1 22?

This year’s F1 cars are built to completely new rules this interferes with the wobble caused by the so-called Bernoulli principleSimply put, the engineers turned the floor of the car into another rear wing. Unfortunately, at high speeds on straight lines, the car clings to the road so hard that the air under the car stops flowing, which cancels out the pressure. The car lifts off the ground again, and if it’s still going fast, it snaps back into place. The result was a behavior that Mario Andretti, the 1978 world champion, called in the late 1970s “Harbour porpoise“. The word comes from the movement of the cetacean guinea pig in the water and can therefore be translated as porpoise.

Many F1 fans wondered if this effect would continue in the upcoming game. F1 22 from Codemasters and Electronic Arts. The first demonstrations showed nothing of the sort. And in an interview with YouTuber Alex Gilon, lead designer David Greco confirmed this. when he explained that it would be the first thing the regular player would turn off. And it’s not good to introduce something new into the game that the average player would immediately turn off. Also, if this effect is caused by default car settings, players will have to manually tweak their cars (settings).

However, the real reason is that the swing surprised everyone. Race team engineers, as well as video game physics programmers. And at the moment, it is quite difficult to model and configure this before the release of the game, including a working career and cars driven by artificial intelligence.

And therefore in F1 22 cars have some kind of improvement that prevents swaying. That is the improvement that all F1 racing teams are now looking for. Since the F1 series from Codemasters (now EA Sports) was never a hardcore sim, it’s understandable that the developers didn’t intend to rock the game.

However, if you really want to rock and have a VR kit for your PC, then this is very easy to solve, as YouTuber Thiametmarduk shows.

Want to know what’s new in F1 22? New cars are heavier and have larger wheels, and this will significantly affect their handling, which, compared to last year’s models, will be easier to skid.. And even bury the car in gravel so as not to get out.

Pit tracks have a new interactive optionwhen you need to press the button at the right moment before a trip to the mechanic, which will affect the duration of the tire change itself. It is reminiscent of Studio Liverpool’s F1 series (Formula 1 from 2002 to 2004) or even the QTE sequence in F1 2005 and 2006 (and its PS3 remastered Formula One Championship Edition). The speed of mechanics will also affect their experience, which you can influence in career mode.

The player will be able to switch between “immersive” and “presentation” modes.when in the first one he will drive the car even when not racing (driving wheel circling behind the safety car). In the latter, he will listen to comments and the game will drive him.

This year, for the first time, you’ll have the opportunity to hear the traditional voices of pilot Anthony Davidson and commentator David Croft (“Hang it up, let’s go!”) replaced by the voice of Alex Jacqueswho commentate on races on F1TV, and Natalie Pinkham, Sky Sports F1 commentator. And even you you can turn on the voice of Jacques VilleneuveCanadian Formula One driver and 1997 world champion who commentates on races for the French Canal Plus.

You may be pleased to see the release of Jeff, a smart race engineer with a penchant for stating the obvious. It will be replaced by F1 22 voice of Mark Priestleya real McLaren race mechanic who recorded his lines through headphones that were actually used in the races.

F1 22 will release on July 1, 2022 on PC, PlayStation 5, Xbox Series X/S, PlayStation 4 and Xbox One.

Source :Indian TV

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