Meta all-in for VR: four new virtual and augmented reality glasses on the way
The company, formerly known as Facebook after Quest 2, is working on different models for the coming years.
Formerly known as Facebook, the company has enjoyed success in virtual reality with Meta Quest 2. Aim Gamers can boast of putting tens of millions of devices in their homes, but the plans for VR don’t seem to end there.
The first one will come this year.Although there have been rumors for a few weeks, The Information outlet reports that they are working on one and not one. four new VR and augmented reality glassesaimed to succeed and surpass, or at least try to emulate, Meta Quest 2’s success. Not much is known about them, but the expected dates and the price of the closest ones.
The first to arrive and we have more details arcaIt’s a high-end model that will launch in September of this year at a much higher price than the Quest 2. $799it aims to have a higher image resolution and would move away from video games in a certain way.

Arcata will also facilitate office work in virtual reality environments, with a special version of Android and limited power to allow. run web apps. It will have enhanced colors, more battery capacity and sensors that will allow us to put our faces on the map. clone expressions in our virtual avatar.
They will focus a lot on efficiencyAs for the following models, we have projects Stinson and CardiffTwo versions of Meta’s virtual reality planned for 2023 and 2024. funAnother device that will be an evolution of the first one we mentioned and will be planned for 2024.
Finally, it is worth noting that there is another ongoing project in the company: Nazare augmented reality glasses. Without too many details about their specs, Meta plans to arrive in 2024 with linked glasses codenamed Hypernova.

In addition, it has been mentioned a wristband with electromyographic technology We aimed to control certain device options through thought by working with our smartphone, but this is something that will still be far from reaching the market.
In this way, Meta’s intentions are explained as follows: strengthen the metastore through devices aimed at productivity beyond entertainment. However, it would be unrealistic to think that this will not affect video games in any way, especially given how the company has stepped up its announcements regarding this industry in recent months.
Source: 3D Juegos
