next generation version Chernobyl compared PS5 And computer paying particular attention to the quality ray tracing In Digital Foundry’s new technical analysis.
The Chernobylite developers said that ray tracing on the Xbox Series S doesn’t work well, and it seems the reason is simple: their approach to this technology has emerged. especially difficult for hardware.
Without such upgrade tricks, let alone consoles, even an NVIDIA RTX 3090 has difficulty managing the impact even in the presence of DLSS. And indeed PlayStation 5 concessions had to be made.
especially, low ray tracing preset of the PC version and continued to downgrade solution To get it at 1512p 30fps determined. In any case, an excellent result, all things considered.
However, Alex Battaglia wrote that there may be room for more optimization work, so maybe with the next updates the game will run a little better on PS5.
Source: Multiplayer
