God of War Ragnarok heavy betaccessibilityas the game development team has outlined here video diary. The game has tons of options that allow you to make the experience accessible to everyone.
Performed by Santa Monica Studio, it’s essentially an accessibility challenge to The Last of Us: If Naughty Dog’s name led the way, the God of War team wanted to follow it even more convincingly, and the results fell short. eyes.
When creating these specific aspects of the game, the developers had a specific goal: to run Ragnarok. usable by everyoneregardless of any physical limitations.
As it has been known for several weeks, God of War Ragnarok includes more than 60 accessibility options, from on-screen texts to audio descriptions, from control settings to high-contrast images.
We talked about these aspects in our God of War Ragnarok review.
Source: Multiplayer
