Ghost of Tsushima resembles Resident Evil in some ways for a former Capcom producer

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According to former Capcom producer Hiroyuki Kobayashi, Ghost of Tsushima by Sucker Punch looks like one in some ways Resident Evil. Considering that the first is an open-world action set in ancient Japan, and the second is a survival horror movie set in a fictional location in the United States, what might you be wondering?

justification Kobayashi It’s actually deeper than it looks. The similarities are not in gameplay or genre, but in the way it was designed. Despite being an American software house, Sucker Punch actually managed to create a “Japanese” game that entered the global market, as Capcom together with Resident Evil managed to create an “American” game that could break the whole world. world, although it is a Japanese study.

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Kobayashi: “As a game about Japan made by non-Japanese developers, Ghost of Tsushima reminds me that at Capcom, we at Capcom, as Japanese developers, are making a horror game set in the United States with Resident Evil. He found it surprising that it was made by Japanese developers.”

Create a valid experience linked to a link different cultures It’s not easy on your own, but Kobayashi believes you can succeed with effort: “I think that shows that the nation or culture on which you base your game doesn’t matter, because you’ll always have a chance to study the issue seriously and put your heart into it.”

Kobayashi’s speech is about the game he developed for the Chinese company NetEase Games: “For our first game, we chose to do something that would appeal to a global audience.” In short, it will be something far from Sengoku Basara, a series known first and foremost in the East.

Kobayashi’s curriculum is actually full of achievements: he started developing video games within Capcom in 1995 and was involved in the creation of the first two Resident Evils. He then worked on Dino Crisis and became the producer of the first Devil May Cry. He was also the producer of Resident Evil Remake, Resident Evil 4, Killer 7, and Dragon’s Dogma, to name a few other famous games he worked on. He was most recently executive producer of Mega Man 11.

Source: Multiplayer

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