One player claimed on Twitter: GTA 6 will appear exactly as seen in the material being played, because graphic and first thing over when developing video games.
We really don’t know where @Design4Mind317 (the Twitter account) heard this bullshit (sorry, but you can’t name it otherwise), but it was immediately refuted by many developers who took the opportunity to show off what their game was. development underlines the stupidity of what ours is saying, without being obvious.
For example, the developers of Cult of the Lamb, a highly acclaimed indie game that was released recently, have put together a little video comparison between the final build and the first build, which is absolutely indicative:
Also interesting is the post by Paul Ehreth from Remedy, who posted a short video with one of the interesting ones. early releases By control:
Beautiful. Is not it? Sam Barlow also wanted to join @Design4Mind317’s mockery by posting a comparison between the first version of Immorality and the final version.
But let’s move on with Guerrilla Games, who have released an image of a working version of Horizon Zero Dawn that shows Thunderjaw not quite in perfect graphic form (the script isn’t even fully finished).
Unfortunately the problem with posts like @Design4Mind317 is that they are considered correct by many, especially those interested in hacking a game like GTA 6. It is a complex and highly articulated activity that deserves respect.
Source: Multiplayer