A Plague Tale: Requiem, Asobo talks about PS5 advantages, from lights to DualSense

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The Asobo team was interviewed by Play Magazine, dedicated exclusively to the PlayStation world, about the development of the game. A Plague Tale: Lamentationdevelopers explain some aspects of game creation and especially me Benefits from PS5from using a new one DualSense lighting system.

As for the first aspect of the lights, which is more complex management compared to A Plague Tale: Innocence, this is clearly current generation Xbox Series X | The number of consoles including the S, but the discussion is all about the PS5 as there is a dedicated magazine on the Sony console.

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“In particular, this is a very light-focused game,” level designer Kevin Pinson told Play Magazine, “the power of the PS5 has allowed us to have more light and be able to do more with it.

A Plague Tale: Requiem, an image

A Plague Tale: Requiem, an image

It is a very burdensome thing for the game engine. lights as a game mechanicBut these next-gen consoles have allowed us to use more dynamic lights.”

The talk at DualSense is more specifically dedicated to PS5: “The remastering of the first episode on PS5 was a rewarding way for the team as it helped us take advantage of the console’s unique features. Of course, the studio decided to expand its use. haptic feedback To enhance DualSense’s feeling of being surrounded by mice.

A Plague Tale: Requiem release date set 18 October 2022 PC, PS5 and Xbox Series X | It will be available on S and directly on Xbox Game Pass on day one. We recently saw the gameplay trailer about using alchemy, and we also know that it’s a tried and tested game on the anticipated Asobo game.

Source: Multiplayer

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