Assassin’s Creed’s future is flashing back to the past with Mirage, and it sounds great

- Advertisement -

Assassin’s Creed’s future is flashing back to the past with Mirage, and it sounds great

Ubisoft’s saga is split into game-as-a-service Infinity and this return to mysterious origins.

Assassin's Creed Mirage

Assassin’s Creed Mirage is already a reality and we’ll have to wait though September 10 To discover more about the future of the series, leaked details and first confirmed data already make it clear that the franchise will be split into two different futures: more traditional, or even fanciful. return the franchise to its origins; and another more ambitious one that will lead you to this model game as a service In an ambitious delivery that is not intended to be played with the traditional beginning and end, but rather immerses us in the universe of assassins and templars from many historical moments and perspectives.

- Advertisement -

A delivery that takes us to the Baghdad of the first Assassin’s Creed. But we’ll have to keep waiting for this Assassin’s Creed Infinity, so let’s focus on Mirage. It’s a delivery that gets us back. Baghdad with a slightly more spectacular perspective inspired by the stories of the first Assassin’s Creed Arabian nights. In particular, the leaked information refers to the story of Ali Baba and the Forty Thieves. This timeframe, if the rumors are true about that as well, may even have the purpose of developing a possible remake of the first video game, leveraging the engine and all the material created for the game.

Image from Assassin's Creed Mirage

That’s what Assassin’s Creed has, there will always be an interesting time frame for creating another game.But one of the most curious facts is the apparent return to the roots that Mirage may have had. Instead of following the increasingly complex nature of an RPG, this one wants to get rid of all those level systems, skill building, team colors. Focus more on the Action-Adventure genre that saw him born. Not only will this speed up development, but it also sat well with a community that was starting to miss out on the simpler mechanics of the past. To be honest, I don’t think Ubisoft just created this game to please gamers, but with Infinity there’s no longer any need for those 80 hours of gameplay and any of its calendar-filling expansions until the next installment; shorter and more direct games may be allowed. In fact, he takes more risks than before, because there will definitely be pressure on the game as a service.

I’m not really surprised by this dual path from Ubisoft. We’ve already seen it do similar things in the past when there are changes. Considering the transition to the previous generation with Unity, it decided to release an additional Assassin’s Creed for those who haven’t made the leap yet, and thus Rogue was born. Therefore, before a future game model as a service, why lose the more traditional player that won’t enter this market? That’s what Assassin’s Creed has, there will always be an interesting time frame for creating another game. Mirage looks attractive right now. But let’s not forget that it is not enough just to take shelter in the past. There were a lot of things in the first few games in the series that either didn’t work or were a bit outdated, so it will be interesting to see how Ubisoft deals with this development by taking a step back and two steps forward.

Source: 3D Juegos

- Advertisement -

Subscribe

Related articles

LEAVE A REPLY

Please enter your comment!
Please enter your name here