P’s Lies: Three reasons Pinocchio was chosen for a soul-like person

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This is one of the most talked about games of Gamescom P’s Lies, a new spirit-like based on the story of Pinocchio, which puts us in the place of the puppet who wants to be a real boy. It may seem like a ridiculous proposition, but the developers have made it clear that they are there. Three excellent reasons to choose Pinocchio: familiarity, obscurity, and diversity. Let’s deepen them.

when it comes familiarity, the developers wanted to “find something well known, because it’s our first soul mate”. As explained to IGN USA by director Choi Ji-Won, the team wanted to be able to trust a group of users who were already fans of the subject. “We first chose a famous story and then customized it,” says Ji-Won.

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in terms of dark, Ji-Won explains that the version of Pinocchio best known in the West is the Disney version, which was clearly designed for a very young audience. But the truth is that Carlo Collodi’s original story is much darker and for adults. So there is material to create a dark spirit-like as is typical for the genre.

Lies P, a fight scene

Lies P, a fight scene

Finally, the team chose Pinocchio as inspiration because they find themselves traveling. many different environments. There won’t be levels in a whale’s belly, but “Pinocchio has different settings. Pinocchio starts from Gepetto’s house, then goes to the ocean, then to the whale. That’s why we perceived Pinocchio as very interesting for our game.” .

Finally, we leave you to the tried and true Lies P.

Source: Multiplayer

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