Skull and Bones reveals its requirements for PC and details the features it will include at launch
Ubisoft has confirmed that it will include FSR and DLSS technology.
As the launch of various games approaches, companies properties most prominently Requirements For the PC version of Skull and Bones. In this case, Ubisoft has come out to show both things, and on the one hand we should celebrate the introduction of some interesting features, on the other hand, requirements are a little high From 1080p.
It was possible to see both the requirements and features on the official Ubisoft blog. The image has all the necessary information to draw conclusions. To play games in low quality 30fps and Ryzen 5 1600 (or i7 4790) at 1080p resolution and GTX1060 6GB will suffice.

For 60fps you will need to have one with said resolution RTX 2070 (RX 5700XT) and one i7 8700K (or Ryzen 5 3600) CPUs. It is recommended to be 16GB RAM and 65GB Space on SSD hard drive. From 1440p onwards the requirements are so high that even for gaming You must have 4K, DLSS or FSR enabled.
Skull and Bones will support DLSS, FSR, Ray Tracing and moreThe most interesting features for this title are, FPS rate will not be capped, compatibility with widescreen monitors, and deep graphics customization to tailor it to your taste. It will also have improved lighting, ray tracing and a technology that will be very useful, DLSS and FSR.
As additional features of this title, point out that Skull and Bones takes an approach that is far from a narrative game. Great customization will be a title that will provide various types of ships and weapons. with these things some developers they don’t trust the title to be successful.
Source: 3D Juegos
