The creators of Life is Strange cannot imagine returning to the episodic format, and they have reason not to.
They want to set aside the launch by episodes because that way they disappoint users.
Life is Strange: True Colors was a game that no longer used the episodic launch, instead it already existed from the very beginning. including 5 episodes. Now Senior Narrative Designer Philip Lawrence explained in an interview for Rock Paper Shotgun why they couldn’t imagine returning to this format.
Lawrence says:I do not imagine that we are returning to the episodic model.. The response has been very positive. I think we took care to preserve this episodic structure because it seems to attract players. All is part of DNA Life Is Strange”.

For those of you who are disappointed with the episodic broadcast model, we have spared you those disappointments.Philip Lawrence Special emphasis is also placed on users who do not like the episode format: “For those disappointed with the episodic broadcast model, we save you from those disappointmentsThe screenwriter talks about the rush of the previous format: “So we didn’t experience the inconvenience of the episodic model. you rush to produce the content you move on to the scenarios of the first episode and then to the next. It’s much better to approach it this way. consistent and organicAccording to me.
It should be noted that it first started in Life is Strange. First episode by January 2015 and it wasn’t until October The fifth episode of the same year was not published. It can be stated clearly that upcoming deliveries this saga will come with complete package number of partitions. If you want to know more about this title, you can read Life is Strange: True Colors review.
Source: 3D Juegos
