Released by EA Sports and Codemasters Patch 1.06 from F1 22 for all platforms. Thanks to the update, among other things, the times of the sectors are now highlighted with the correct colors and various issues have been resolved, such as the relaxation of obstacles in the Baku circuit.
As the official notes for patch 1.06 say, these are also Updated singles performance to reflect as faithfully as possible the trend of the real season.
For the rest, a long series of little-known issues have been fixed, such as the temperature of the tires being reset by pausing the game in online modes, and a bug that caused reduced grip on the track between a qualifying session. the other.
Below is a list of all the changes in F1 22 Patch 1.06:
General
- The performance of F1 22 cars has been updated to better reflect the real season. All F1 Time Trial rankings have been reset following this change.
- The wear rate of the combustion engine and the MGU-H has been reduced with less compromise when using an automatic transmission.
- Time indicators in the sector now show the expected colors when the round is complete.
- Artificial intelligence logic developed inside and outside the pits.
- Fixed the issue where tire temperatures were reset after the game was paused in online game modes.
- Fixed an issue that, in some cases, caused the Safety Car to be overtaken by all AI-controlled vehicles in TV mode, resulting in a mass disqualification.
- Fixed an issue where upgrades to personnel facilities were not applicable to pilots.
- Fixed an issue that caused reduced handling between qualifying sessions.
- Fixed an issue with Baku hitting Round 15 while the player was under AI control in Quick Round.
- Fixed an issue with Tecpro barriers loosening in Baku.
- You can now apply color to stickers and sponsor logos from a predefined slot. General stability improvements.
- Various minor fixes.
- Marc will now correctly import the names of classic drivers.
- Fixed an issue where the wrong graphics card was selected when launching the game, causing a possible crash.
- The game now loads properly when using Intel graphics cards (subject to minimum specs and models).
- Network session searches have been adjusted to make NM14 errors less likely.
- Removed the AI icon from the timeline when the security car is in television mode.
- Fixed Kevin Magnussen’s eye color.
- Collisions are now correctly reported in UDP data.
Career for two players
- Fixed an issue where in some cases players were unable to get beyond contract negotiations in the Two Player Career.
- Fixed an issue that caused players to get stuck after a season break in Two Player Career.
Sound
- It’s now easier to hear F1 cars hitting rock bottom.
- Improved mixing and audio performance for tire wear and slippage.
- Added new sound for the Mercedes-AMG GT Black Series.
- Fixed an issue where the Race Engineer could inadvertently quote the Racing Point instead of the Aston Martin.
- Fixed an issue where headphones could not be selected as radio output device on PlayStation 4/5
steering wheel
- Fixed an issue with force feedback with several compatible Logitech wheels (G920, G29 and G923).
- Fixed an issue that caused the speedometer LED lights to not work on Logitech steering wheel bases.
- Added LSB and RSB buttons for Thrustmaster T248 / T128 racing wheels on Xbox.
virtual reality
- Improved performance when the companion screen is set to full screen.
- Fixed involuntary head movement when braking or accelerating.
- Fixed an issue with Oculus Rift CV1 due to default activation of Stencil Mesh.
- Changes to default settings to improve compatibility.
- Performance and graphics quality optimizations.
Other
- Here you can find a detailed article on changes in the driving model and forced feedback.
Source: Multiplayer