If an indie video game is to have the ambition to enter the consciousness of an increasingly polarized audience in the big triple-A productions these days, it must at least have some distinctive elements that are so original that they make it an absolute novelty. for reference type. . Blockbuster millionaire shooters often flatten themselves on exact formulas of success, leaving the independent avant-garde the difficult task of venturing into the jungle of authenticity with machetes in search of treasures that have never been found before.
A small Canadian studio headquartered in Quebec City, Canada, designed a very different first-person shooter inspired by the classic spy movies where secret agents always have a lot of tricks up their sleeves who want to be the center of attention. to defeat the super villain of the day. We are talking about Deceive Inc., an interesting multiplayer shooter with a cartoon-like graphic style. Sweet Bandits Studios.
Want to know all the reasons why you should seriously consider adding the game to your Steam wishlist? Discover them in ours Deceive Inc. tried by.
A marksman worthy of Ian Fleming
In email exchanges prior to Deceive Inc.’s hands-on work, one of the most common recommendations from the development team was a reason to complete the game’s training before the event started. The title of Sweet Bandits has the formula: Gameplay It’s a bit complicated, but it revolves around some basic principles that show the great consistency of the work. Deceive Inc. has no interest in expanding its entertainment offering and invests all its cartridges in one industry PvP multiplayer Alone or in a team, you encounter other secret agents like us, controlled by human opponents with one goal: stealing a briefcase containing classified information and escaping the area.
However, in order to reach the goal, players will first have to survive some preparation stages for the shot, as the safe is located in the center of a maximum security bunker, as it is the only map available at the hand, who knows where inside a large villa. on. The first phase of the game is dedicated to the exploration of the structure, which is filled with protected areas and areas reserved for personnel, where we can infiltrate by stealing the identity of one of the many NPCs that populate the map. stay hidden all the time It’s key to survival, because lives are extremely limited, and if a player catches us red-handed, they can knock us out and easily lead a contender out of the way for ultimate victory.
As we said, exploring the map in the early moments of the game, collecting ammunition, access cards to various sectors and useful upgrades to improve the spy’s skills are all resources that will prove invaluable later in the match. This game situation is always very calm because everyone stays hidden and in search. three electronic consolesonce activated it opens a gateway to the bunker and starts the next game phase.
In this game, players can finally get inside the bunker to search for the bunker. carry bag, once captured, notifies the entire lobby of the spy’s position. Most of the time Deceive Inc. if he actually emerges as an under-fired hitman, from that point forward, deceptions and tricks leave room for bullets flying between the rooms of the villa as players desperately try to shoot. achieve extraction without the possibility of camouflage.
tools of the trade
The idea of focusing the entire game on stealth seemed completely successful as far as we could see, and it was fun trying to figure out if an NPC could become a player, but it was a lot of fun to learn that he was revealing his identity for it. sensational mistake. Fortunately, we will be in large numbers gadgets and skills Useful for making enemies take wrong steps.
There is no Ethan Hunt without explosive glasses or a James Bond without pencils. Every spy has their own tools of the trade, and in this respect it is not surprising that Deceive Inc. is structured as the world’s most classic. hero shooter, featuring unique characters, each with specific skills. Each character is then characterized by a special weapon that usually reflects the characteristics of its owner. Adding that you can take the field by choosing two devices from a list full of alternatives, it goes without saying that the experience offered by the Canadian studio game can also be extremely strategic.
The deep degree of customization of the secret agent’s abilities is closely linked to the characteristics of a secret agent. gunplay which at this stage seemed rather confusing and vague. If shooting enemies with your gun is always a good nightmare, being able to rely on unique skills and tools becomes essential. The ammunition was then completely unobtainable, resulting in sporadic fights in the final stages of the game between a handful of players who consumed all the clips before killing one. In short, Sweet Bandits still has a lot of work to do to improve its business, and unsurprisingly the version we got was far from representing the last one. The idea is there, but it will need to be realized.
Deceive Inc. is a PvP shooter powered by a number of brilliant ideas, but currently lends itself to a few critical issues that mainly relate to the shooting model. The only chance is that there are very few shots to the name of Sweet Bandits and the studio still has plenty of time to polish off the flaws of what is now an alpha version of the game. The test is balanced, about a really fun shooter with a well-defined spirit and the potential to succeed at launch. Keep your eye on it.
SYMPTOMS
- The idea that the game revolves around is very fascinating.
- The focus on privacy is particularly striking.
- Spies are customizable with lots of skills and features
- Gunfire is problematic to say the least
- Cartoon style somewhat anonymous
Source: Multiplayer