Sony’s new patent seeks to improve cloud gaming technology with multi-GPU system
The Japanese company sees potential in this system, although it is no longer used in personal computers.

Sony made many headlines for its efforts to develop unconventional experiences. We’ve seen this with systems aimed at helping gamers or patents that will give broadcast audiences a big role, but it’s already clear to us that the Japanese company intends to explore all the possibilities. available technologies.
That’s why he has now set his sights on the world. cloud games, an increasingly popular option that could evolve with the Japanese firm’s latest idea. According to the information published in Game Rant, Sony would bet on a system. multi GPU Although it is outdated in the manufacture of personal computers, it could have potential at an industrial level or on a server.

This will improve the game in the cloud, thanks to an Artificial Intelligence that will instantly classify and appropriately optimize the metadata of the transmission through machine learning algorithms. As expected, this idea a smoother experience while playing through the stream.
With this, Sony adds another patent that aims to explore the technical possibilities of existing technologies. After all, the company has been prominent in recent weeks by proposing a system that allows real objects to be scanned with Virtual Reality devices and added to PlayStation games, but it has managed to grab the attention of the community with a patent that targets more. emulation on consoles.
Source: 3D Juegos
