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Ghost of Tsushima showed publishers that the public cares about games about Japan

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Ghost of Tsushima showed publishers that the public cares about games about Japan

Takuma Endo, creator of Tenchu Ghost of Tsushima I show the publishers Games about Japan and its history is appreciated by the players.

There was a time when publishers “did not want to deal with games with Japanese history or Japanese settings as the subject,” Endo explained.Interview with Metro. This meant that the developers felt they could not create these games that never appeared on the market outside of Japan. But Ghost of Tsushima has proven that this is not the case.

Endo said, “Then Ghost of Tsushima comes in and proves otherwise, so there’s a market and people are interested. It made a huge impact on developers in Japan and showed them that this kind of game is still valid. And also to them, “Well, hey, maybe we can take that back and start making games within this broad genre.”

Ghost of Tsushima

Endo believes he has his own argument for why Ghost of Tsushima has been so successful. there is a game a setting and a period it was not “particularly well known” and “shed light on something that was not just a Japanese setting, but a very special time and place in Japanese history.” This “really got a lot of developers”.

Could we see more games set in Japan’s historical times then? What kind of video game would you like?

Finally, we remind you that Sucker Punch is working on an open world stealth game, Ghost of Tsushima 2?

Source: Multiplayer

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