New IP for PS5s house brand will use some thrown out ideas for returnAccording to Eevi Korhonen, senior narrative designer of the PlayStation Studios stable team.
Korhonen explains that Returnal was a very ambitious project for Housemarque and the team initially came up with a lot of ideas and narrative solutions, but eventually decided to give up.
“The comeback was very ambitious. We had big dreams but had to cut a lot of things out. All these ideas and narrative systems. I’m so excited to take these pieces and see how they fit into the story of our new IP. Korhonen explained what the team has now in an interview with VGC. he also added. more experience Compared to when he worked at Returnal.
“We didn’t know how great Returnal would be, building a new platform with a new engine with a new team, all of this takes some learning. Now we have a team that has gone through the fire and learned how to build a game like Returnal. Stronger now lets start. ”
In March, Housemarque confirmed that it is working on a new IP for the PS5. Housemarque’s general manager, Ilari Kuitten, stated in an interview that the work is still in a conceptual stage and the studio is evaluating several ideas without ruling out the hypothesis of creating a live service title.
What about Returns? Is Selene’s story over? Eevi Korhonen answered this question. possible sequelhowever, he stated that at the moment the work is focused entirely on the new IP.
“I can’t say much about it. But I think the guys (from Housemarque) let it slip early this year that we’re working on a new IP. Of course, it’s still unclear whether we’ll continue to tell Selene’s story later on. The decision will be made.”
Source: Multiplayer