Alien is one of the names that is sometimes really underused by video games, especially in recent years. Thinking of an Aliens: Colonial Marines still scares fans, Alien: Isolation dates back to 2014 and, despite the acclaim from the public and critics, never had a real following. The latest Aliens: Fireteam Elite aimed to gather some of the massive audience dedicated to the live service, but it seems to fail. It is played by very few people now and there are almost forgotten lies in various digital stores. Who knows, the just-announced Pathogen expansion might revive it.
Aliens vs. Considering that the last game in the series dates back to 2010 and is remembered as a stealth item, but certainly not exciting, Predator isn’t all that good. So you will understand that this Aliens: Dark Descent specialTeam single-player action developed by experts Tindalos Interactive (Battlefleet Gothic: Armada 2, Stellar Impact) should not just try to define a game, it should also try to offer hope.
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Now Official Trailer The Summer Game Fest event where Aliens: Dark Descent was presented doesn’t say much. A computer graphics movie in which we get to know the typical atmospheres of the series with colonial sailors patrolling a deserted space base in search of enemies. Encounters with aliens are almost instantaneous, and escape is inevitable. Good, definitely suited to the atmosphere of Alien, but we’re still talking about computer graphics. There are actually very short gameplay sequences, but they fall into the last part of the movie.
They show very fast scenes, indeed several minutes long, where the marines are in a position to fire especially at the attacking aliens. Among the weapons we recognize assault rifles and a missile launcher. There visual isometric and there are some really gorgeous explosions. Unfortunately, that’s all, so nothing else to point out. It became clear that it was an action led by a team, not a single character, and it would be necessary to repel the aliens in waves. Everything is more mysterious in terms of exploration, team management and other game systems.
gameplay
However, we learn about others from the official description of the game. detail. By the way, the setting: Lethe’s moon. Colonial sailors’ goal is to stop the emergence of new xenomorphs (facelifts, praetorians, and queens are sanctioned), but the latter will not be the only enemy to encounter. There is also talk of perverted agents of the Weyland-Yutani Corporation, an intergalactic multinational corporation, and unidentified terrifying creatures that will appear for the first time in this universe.
in terms of game structure There is no mention of the open world, but mentions of large open levels that must leave minimal initiative to the player in exploration. It is said that after all you can follow unique paths and the actions taken will affect the levels, so there needs to be a certain margin of intervention on the scenarios. There will therefore be shortcuts to be found, safe areas to be created with existing tools, such as motion sensors to allow you to detect the arrival of a threat, and positions to decide in the event of an attack.
this enemies One of them will be equipped with advanced artificial intelligence that will adapt to the tactics of the player. Unfortunately it is not explained how, but we imagine there will be some kind of reaction to the decisions made so that they become more effective and less predictable.
operationally suit can be customized. There will be five classes to choose from, with dozens of specializations; there will be points to be distributed in skills with the leveling of individual units; You’ll also have a huge arsenal of weapons to choose from and armor you can wear. Unfortunately this is still very unclear. There is also talk of a base being developed to explore new technologies to be used in war, so we imagine it will be some kind of core zone of refuge, but for now it is a mystery how this war progresses. will be managed in the same way. The official release mentions sources, but it is not clear whether it will be found by playing or if there will be a special management system.
In short, very little is known about Aliens: Dark Descent. However, there is time for more information as the version is set for 2023.
Aliens: Dark Descent is largely still a mystery. This idea obviously seems brilliant, as it’s perfect for taking advantage of some of the weirder features of the Alien series, like the alien-created siege feeling, but it’s not yet clear how to develop it. Tindalos is a talented team and can truly reveal a gem, again giving players the joy of being quartered by aliens.
SYMPTOMS
- The idea seems solid to us
- lots of promises
- Few certainties at this stage
Source: Multiplayer
