Summer Game Fest 2022 aired yesterday and there was room to see in action at the end of the event what’s left of us Part I. Also, Neil Druckmann briefly talked about the new system. standalone multiplayer game It’s what the team does. But now we have a chance to discover some extra details thanks to the always knowledgeable Jeff Grubb.
As reported via ResetEra, grub He continued with Giant Bomb the Summer Game Fest 2022 and commented on what was introduced about The Last of Us’ new multiplayer game. He explained that what they created should not be imagined as a Faction 2, that is, as a multiplayer game of the first part of the saga. It will be something deeply structured like a live service.
Grubb also explains that they created the entire game to ensure they could plug and unplug large parts of the game seamlessly and continue to improve over time. That’s why they’ve been working on it for a long time: they try to do a lot big and ambitious; These last words are echoed by Neil Druckmann, creator of The Last of Us.
Also, Naughty Dog seems to be taking the time to create the right ones. development tools so they can create new content and add it to The Last of Us multiplayer without the player needing to make large downloads. From what we understand, it looks like they want to avoid the Call of Duty influence.
Frankly, that’s just one of what Grubb said. leak, not official information. Finally, here is our trailer analysis for the PS5 and PC version of The Last of Us.
Source: Multiplayer