Frontier Development’s first management software focused on Jurassic World received several additions in the form of DLC. An aggressive policy considered somewhat questionable by many users; therefore, it was reasonable to expect this course of action to unwind in the second part.
It’s actually been 7 months since its launch without any add-on packs, but now is the time First expansion for Jurassic World Evolution 2biggest ever seen, also considering the previous episode: Dominion Biosyn Expansion it presents itself as an important addition to the game, able to provide a long-lasting new Campaign with certain features not found anywhere else, and as such represents a small part almost on its own. The concept behind the project here is clearly different: given that initial content is already important in Evolution 2 (review as well), rather to offer an authentic old-fashioned expansion.
It makes clear how there is a deeper narrative purpose in this addition, which has already been proposed as a real campaign with the first trailer. History As support, it can reveal new events related to the movie Jurassic World: The Dominion.
The absolute hero, in this case, is InGen’s competitor, Biosyn; This company is featured in Michael Crichton’s books more than in the movies, but is destined to have a major role in Il Dominio. Saving the literary canon, this is the competitor who pays InGen programmer the disgraced Dennis Nedry to obtain frozen dinosaur embryos stolen from Jurassic Park in his bankruptcy plan, but destined to set off the disastrous events of the first book/film. Curiously, in Dominion Biosyn Expansion we find ourselves playing a designer from this company and building a newly designed park.
a new park
The expansion includes a new one Countryside, new prehistoric species (including feathered dinosaurs), an original scenario for the Chaos Theory mod, and some new gameplay mechanics. However, our recent testing focused on the launch of the Campaign, which in any case allowed us to evaluate the many innovations brought by this new and important add-on. The core mechanics are of course the same as always, but the expansion has some changes that can be seen from the start due to the different new build possibilities of the park. The goal is to build a structure that can compete with InGen’s by taking advantage of InGen’s work and the creatures that roam the world at this point. Following the instructions of the company’s CEO, Lewis Dodgson, we must try to build a newly designed park from the Research Campus, a brand new and futuristic facility that serves as the central heart for paleontological research and the development of new creatures.
This core element is one of the greatest innovations Biosyn has to offer: it is a large circular structure created through continuous evolution from the transformation of an amber mine into a scientific center of the highest level. with the addition new technologies and the expansion of the Campus marks the progress of the Expedition, opening up new construction and research opportunities, thus making the park even larger and more complex. The initial build phases are not much different from the standard seen in the original game’s campaign, but some elements of differentiation come into play in the procedures to be followed and in any case some changes in the different design and functionality of the structures. these are enough to represent a significant amount of innovative elements for fans of the game.
New possibilities for construction and management
There parking management takes place along two main lines: activity within the research complex, where we can coordinate the action of collecting amber and the discovery of new genomes and species to be sent to the incubator, on the other hand, classical expansion. park with the construction and organization of external structures. The evolution of one and the other is interdependent and determines the progress of the whole, adding new layers of complexity to the management system. The test took place in the Sierra Nevada environment, where we found ourselves building a new park in a magnificent forest near the Biosyn Research Complex. Among the first structures positioned, the main innovations were represented by research outposts (similar to high watchtowers), a science center, power stations, Biosyn genetic rangers, capture and MVU teams, reconnaissance centers, emergency, personnel and control. .
Beyond some specific variations in their operation and positioning, their overall design buildings Biosyn is definitely more advanced than the classic (a variety of options are available for some) and is somehow more environmentally friendly.
For example, new invisible barriers make the park look more pleasant, such as an electrical distribution system via mini power stations connected to a remote main generator. Various large structures are joined by an underground transportation system called the Hyper Loop, which allows fast travel within the park without blocking the surface view.
unreleased dinosaurs
Frankly, some new ones could not be missing unreleased dinosaursDominion was introduced for the first time with the Biosyn expansion: Among them we find Therizinosaurus, Pyroraptor and Quetzalcoatlo, which had the necessary feathers emerging from the latest research on paleontology, allowing them to adapt even differently to climatic conditions. Other innovations were created by Dimetrodon, representing the oldest species ever seen in the series, the gigantic herbivore Dreadnoughtus, and Gigantosaurus, a large carnivore that surpassed even the T-Rex in size and build. However, the latter confirms it’s a star in the game by getting two more different skins, including the furry one, along with new skins for Dilophosaurus and Parasaurolophus.
There collection and management The number of dinosaurs is revealed, in this case either by being created in the laboratory or by hunting and transporting specimens directly in the park. In the first case, most of the action takes place in the Research Complex, where the amber is mined, and the study of the genomes of various species is carried out until the dinosaurs are incubated and released into the enclosures. The management of the latter is similar to that seen before with the need to follow the wishes of various species and therefore pay attention to habitat, feeding and interactions with different species. In addition to disease, suffering, and fighting between creatures, other threats are also represented by the possible intervention of cattle thieves, in addition to various critical elements that need to be kept under control.
The Dominion Biosyn Expansion is a major addition not just for Jurassic World Evolution 2 but for the entire series as a single package, and demonstrates how Frontier Development has handled content and post-launch support in a more classic way. more suitable for users’ requests. The €19.99 price isn’t low, but given the differences introduced in the Campaign and Chaos Theory, it looks like there’s a massively new minigame in it, with both gameplay-related innovations – constructive and management mechanics. The narration is in line with the arrival of the new movie. From what we’ve been able to try, it looks like a must-have for fans of the main game.
SYMPTOMS
- Significant expansion across the campaign, new builds and dinosaurs
- Biosyn introduces some interesting new features in terms of gameplay mechanics and builds
- In addition to the game content, there is also an interesting new piece of history.
- the price is not low
- To evaluate the duration of the additional campaign
Source: Multiplayer
