Chernobylite: Developers say ray tracing doesn’t work well on Xbox Series S

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Farm 51 explained why it abandoned the idea of ​​adding support for livestock. ray tracing to the slide Xbox Series S First-person shooter with immersive sim elements ChernobylA game that was recently released on the latest generation consoles and an enhanced version on PC.

The Xbox Series S, which remains a great budget machine, has always struggled with ray tracing while supporting it (on paper). expression Farm 51This is only the latest to let TrueAchievements’ mics let you know that the console can’t manage ray tracing in real time, at least satisfactorily:

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Ray tracing didn’t work well. We know it’s easy to mirror on consoles, but things like the caustic effects of water just don’t do it. The Unreal Engine has all the tools and options you need on consoles, giving you the ability to profile the game, see how it works, and then decide what to include or not.

Not bad, he might say. Fortunately, the latest game update brings the Series S version to 60fps in performance mode, with a lower resolution than the Xbox Series X version.

For the rest, read our Chernobyl review if you want to know more.

Source: Multiplayer

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