multiplayer Halo Infinite It’s still being debated in light of an update shared by 343 Industries to show the game’s roadmap. The team actually delayed its launch tattoo and modality cooperativeand also decided to make it last Season 2 six months instead of the three previously described.
Overtaking The Master Chief Collection in terms of player count on Steam, Halo Infinite started out very well but later got a little stuck due to difficulties with smart working on the one hand, a clear lack of programming on the content front, on the other hand, inevitably lack of experience with live services.
Although 343 Industries reiterates in its update that they are trying to organize the business by respecting the health of the team and that it is not possible to make concessions on this issue, it is necessary to say that the users’ patience is exhausted or, yes, they have already resigned. : nothing that is not possible to bring back to rails, but that’s the case at the moment.
This is how Halo Infinite Season 2 will begin 3 May and will run for six months, ending on November 7 to make room for a third season. We’ll find two new maps and three new modes, including the battle royale Last Spartan Standing, which accidentally popped up a few weeks ago.
As for the quarry, the cooperative mode, and the ability to replay campaign missions, these are the content scheduled for September and August, respectively.
Source: Multiplayer
