Digital Foundry analyzed video Stranger of Paradise Final Fantasy OriginGame from Square Enix and Team Ninja. All told, it’s a good game, but plagued by many technical issues.
Digital Foundry, technology Final Fantasy Origin, on which Stranger of Paradise is based, is clearly dated, reminiscent of the PS3 and Xbox 360 era. But at the same time, games require great effort from modern consoles, which prevents reaching 60 FPS.
It is said that On PS5 and Xbox Series Xshows that the Stranger of Paradise Final Fantasy Origin models are highly detailed and have a “proper” geometric density, especially in interiors. However, the details of the textures are not at the same level. Even the “weird” lighting system doesn’t help.
Stranger of Paradise Final Fantasy Origin is targeting 4K on PS5 and Xbox Series X, and 1080p on Xbox Series S. There image quality, however, is low. There is also no temporary anti-aliasing. The final impact is said to be significantly worse on the Xbox Series S, where it really feels like a PS3 and Xbox 360 generation game, with some textures that look like they’re from the PS2.
Next, Stranger of Paradise Final Fantasy Origin on PS5 is said to be a very good one. environmental screening, Xbox Series X | S is completely absent. This makes it very “plain and simple”.
mistake yield Stranger of Paradise Final Fantasy Origin is an issue. 60 FPS is a mirage, and it usually drops to around 50 FPS. To get 60 FPS you need to run the PS4 Pro version of the game on PS5 in performance mode but agree to play at 720p. On Xbox Series S, the frame rate moves between 20 and 60 FPS.
Stranger of Paradise Final Fantasy Origin has been referred to as a “technically surprising game”, although the game itself is interesting and Digital Foundry has enjoyed playing it.
Here’s our review of Stranger of Paradise Final Fantasy Origin.
Source: Multiplayer
