Destiny 2’s monthly player count on PC is the highest since the launch of the Shadowkeep content, which included a number of new free content, according to Steam Charts. That high number might come as a surprise given the mixed reception to Lightfall’s recent FPS game expansion, which debuted just over a month ago.
The last time the average player count was higher than March 2023 was in October 2019, when Destiny 2 launched Shadowkeep, the New Light campaign, and introduced thousands of new players and gamers to bring all-new content back to the game universe.
Steam charts show that the average monthly player count in March 2023 was 135,102.3, which does not include the number of players who have also started playing since the game launched on the Epic Games Store in August 2022. In October 2019, 165,307.8 Guardians donned their gear and began exploring the Shadowkeep expansion and a host of additional content. While Steam Charts monthly tallies are not a completely accurate method of comparison due to the weekly reset nature of the game, resulting in more updates some months than others, they still provide the public with a great overview of player activity. in the game.
The Lightfall expansion suffers from mixed reviews, with most ranging between six and seven out of ten on PC and consoles. People have criticized the campaign, frustrating players for not being able to provide additional information on some of the thorny issues they faced while trying to explore Neomunas in Destiny 2 Season 20. However, some have suggested that “a large number of players associated with a massive push around the game’s expansion and seasonal and ongoing content, such as Destiny 2’s secret exotic quest, Vexcalibur, which came a few weeks after the release of Lightfall.
Lightfall also suffered numerous player complaints regarding the game’s difficulty, forcing the developers to lower the game’s Legendary difficulty by as much as 33% in some cases.
However, with regular updates and adjustments, Bungie quickly resolved most player issues. As a result, players seem to be ignoring the seemingly lackluster campaign experience and instead returning to the game to enjoy some of Destiny 2 Lightfall’s new exotic quests, earning limited rewards like the Immortal (Adept), who quickly became on a weapon of choice. in PvP and participation in events like Destiny 2 Iron Banner, which returns three times per season and will resume this week. Some may also give credit to the Root of Nightmares in-game raid, as players have found the contest mode format to be relatively simple compared to raids of the past, leading many players to try their hand at a experience that they would not. Do not choose to explore otherwise.
Whatever the reasons, it’s clear that even a lackluster campaign can’t keep players from coming back to enjoy the constantly updated content that draws players into multiplayer in the first place. Peut-être que le fait que son scénario faible et son prix d’extension de 70 $ n’aient pas découragé les joueurs témoigne de la force de la boucle de jeu de base et de ses mérites globaux en tant que jeu sain avec un service live.
Source : PC Gamesn