Genshin Impact Fix Weakens Miki’s Charged Attack, But Bigger Issues Remain

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Genshin Impact’s new patch nerfed Miku by increasing the energy consumption for her charged attack, an adjustment fans feel is unnecessary given that the anime game may have more immediate changes. Not to mention, Mika came out after Dehya, which makes the #FixDehya push seem like it doesn’t mean much right now.

According to HoYoverse, this change to Mika is part of a fix because the stamina consumption of her charged attack was lower than it should have been. Changed the attack to use 25 stamina instead of the previous low cost.

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And, as usual, you’ll find 100 Primogems, or “apologies,” in your in-game mail as compensation for the fix. However, to get gems, you need to be at least Adventure Rank 5 or higher.

The main problem with this nerf is that players feel like there are other issues that need to be addressed first. Even putting Daehya’s underwhelming kit aside for a while, fans feel that Keqing and Mona have had some strange words and inconsistencies in their abilities for a long time.

For example, Keqing’s charged attack consumes 25 stamina, while other sword users only use 20, which seems strange. And Mona’s C1 still doesn’t extend the freeze duration of enemies, although according to in-game text, that’s exactly what she should do.

Fans have many more thoughts on the subject beyond Mika’s charged attack requiring more stamina, and you can read some of them, or join the conversation, in this Reddit thread.

Mika is currently playable in Genshin Impact version 3.5 along with Ayaka and Shenhe. You have just under two weeks to compete for them before Kaveh and Baizhu appear in Genshin Impact 3.6 character banners.

Source : PC Gamesn

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