Technological development of video games: how did consoles become an object of desire?

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Video games are still the object of desire for a large part of the world’s population. The first console in history, created by German engineer Ralf Baer, ​​was released in 1972 and was called the Magnavox Odyssey. Since then, these accessories have become part of the popular imagination and have reached the status of a priority among technology lovers. Over the years, consoles have been constantly updated, reaching the models we know today. According to the consulting company Newzoo, in 2023 this sector should earn about 1 trillion reais in the world.

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There is great technology behind every console, and with each generation, the components that make games work are upgraded so that players can experience the so-called “upgrades”, elements such as improved graphics, a faster console and its software, in addition to new mechanics, are among the few examples that have shown improvement with each generational leap.

“Just as the tech world has changed so much over the past few years, video games have followed the same path and become a regular fixture in many people’s homes. Today we have several features that are present in consoles that allow you to enjoy games and other forms of entertainment,” explains João Gabriel, Head of Technology and Top Voice at LinkedIn.

John Gabriel

The golden age of consoles

Those who are older will surely remember Atari, Mega Drive or NES, the Nintendo video game. These consoles, despite being considered simple today, represent a great modern milestone in the implementation of technology and made available classic games that are still loved today, such as Donkey Kong, Mario and Sonic.

Games, mostly made in 2D and recorded on cassettes, have become a real craze for young people. The Atari 2600 sold 30 million units, the Mega Drive 35 million and the NES over 60 million units, according to the companies responsible for the consoles. two versions.

“Although today we look at these consoles as classics, they are something very well made from what was available at the time. Technology has certainly evolved with faster processors, more storage on consoles, and other elements, but these companies have revolutionized how games are enjoyed,” explains João.

The arrival of technological giants in the console market

The 1990s marked a breakthrough in the traditional video game system previously dominated by Nintendo and Sega. In 1994, the Japanese technology company Sony launched the first Playstation on the market, which, unlike its direct competitors, featured CD technology as well as a memory card, a tool that allowed the player to save their game progress. , giving you the opportunity not to lose your achievements and experience the released games even more.

Classics such as Resident Evil, Gran Turismo, Final Fantasy, Silent Hill and Winning Eleven are just some of the few examples that have marked a generation of gamers and made the Playstation a commercial success, with 102 million units sold.

Another company that entered the gaming world a few years after Sony was Microsoft, an American technology company led by Bill Gates that released the first version of its Xbox console in 2001.

Since then, Sony and Microsoft have been at the forefront of the video game market, releasing hugely successful consoles such as the Playstation 2, the best-selling video game in history, the Playstation 4 and Xbox 360, raising the level of technology built into each generation of consoles.

“Today, we see consoles not only as game launchers, but also as a technological entertainment tool that can connect us to the Internet, streaming services and television. So on top of that, we have technological advances, with the speed of today’s processors, ever faster hard drives and architectures that allow developers to get the most out of these video games for their games.”

the future is in the cloud

The next few years promise to be very interesting for the video game sector, despite the fact that consoles still have sellers, the cloud gaming system through streaming is attracting more and more fans.

This feature eliminates the need for a physical console, allowing the user to stream games via Internet browsers, smart TVs, smartphones, tablets and personal computers only with a stable and fast Internet connection.

“Streaming dominates several aspects of entertainment such as music and movies, and bringing games to this system with the help of the cloud could make gaming in general much more accessible to those who cannot afford to buy consoles,” he concludes. head of technology.

About Matuto Programmer

Top voice on Linkedin, Joao Gabriel is Head of Technology at Ideen. He graduated from the Faculty of Information Systems Fundação Santo André and the Faculty of Big Data – Intelligent Data Management at Escola Politécnica da USP. He has over 14 years of experience in this field. He currently has over 90,000 followers on Linkedin, in addition to hosting the 404 Youtube podcast and being the founder of Compass Tech, a recruitment company.

Talk to us in the comments and let us know if you liked this news and take the opportunity to read more news about our list of the best smart TVs you can buy right now on our website.

Source : Married Games

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