It’s been a pretty good year for Terraria developer Re-Logic as the success of Terraria on Steam continues to grow. The 2011 game finished last year with a Labor of Love award at the 2021 Steam Awards for its continued support, inspiring the team behind one of the best sandbox games on PC to create a radical lifestyle change. community driven that will become the Terraria Update 1.4.4, aptly named Labor of Love.
Since then, the game has become the first game on Steam to reach 1 million reviews while maintaining its coveted “Very Positive” rating. Comparé à d’autres jeux qui ont atteint ce jalón géant – CS:GO, PUBG : Battlegrounds, Dota 2, GTA V et Tom Clancy’s Rainbow Six Siege – Terraria est le seul jeu qui a réussi à detenir plus de 90% de notes positivas at the same time . , and it did so by a wide margin.
In fact, tracking site SteamDB reports the game as having a 97.1% positive rating, while Steam250 lists it at 98%. Steam itself reports 97% positive ratings. It’s pretty overwhelming, making it one of the best user-rated games on the platform of all time, and it’s all thanks to the hard work of the Re-Logic development team, who’s been in touch with the community for a long time. a long time.
From Twitter to Reddit and beyond, Re-Logic President Andrew “Redigit” Spinks often responds to user comments and suggestions, often even teasing fans with witty responses to jokes. He’s far from the only team member to do so, as many Re-Logic employees are very active in the community.
The decision to thank fans for a community-selected Steam Award is, in many ways, the perfect expression of the love between the game team and the people who play the game. Significantly expanded inventory limits and power-up storage options, loadouts that can be traded on the fly, new potions and tools to address some of the most frustrating and tedious aspects of the game, massive improvements to the available building options: Labor of Love it’s proof that Re-Logic cares about him back in 2011 no less.
It’s been a running joke in the Terraria community for years that every major update is marketed as “the latest” only for the Re-Logic team to come up with something new. This escalated in May 2020 when the team released Terraria 1.4 called Journey’s End. Although there have been some minor updates since then, as well as a 10th anniversary patch in May 2021 that included a special festive world seed, the addition of Steam Workshop support, and a crossover with survival game Don’t Starve, Re -Logic Vice President Whitney “Cenx” Spinks says that’s where we wanted to stop.
“Honestly, we really wanted Journey’s End to be the last major update,” he said. Explain in response to a question from a fan on Twitter. “Winning the Labor of Love award meant a lot to us and inspired us to bring a community-inspired update to the community.” He adds that “the team doesn’t care about that. [the ‘final’ branding] Plus, it’s a running joke right now. We generally think so, especially with Journey’s End… It just didn’t work out that way and we don’t regret it.
All this for a game that will set you back $9.99/£6.99/€9.99 full price. It’s easy enough to imagine a world where these major updates are announced as paid DLC; in fact, it wouldn’t be unreasonable in any way given how much everyone adds to the game, often feeling like they’re breathing new life into it. That’s not to say that Terraria hasn’t made its money, of course: with a pretty impressive sales of 44.5 million to date, it currently ranks as the 10th best-selling video game of all time.
However, instead of being content with its success, the game has consistently received huge updates in the more than ten years since its first release. But developer Re-Logic is adamant about his people: After comments about the Callisto Protocol crisis at Striking Distance Studios, Spinks pointed out the working conditions of his team. “Re-Logic employees only work four days a week, have lots of days off and frequent bonuses,” he replied. “You must have a life outside of work, no matter how passionate you are.”
Shortly after the release of Terraria 1.4.4.9, when Re-Logic noted that they had completed all the fixes for the release of Labor of Love, the team announced that they would be resting until December before starting work. in Terraria 1.4.5 in January. However, we already have news about the next update that will include crossplay with Dead Cells, and the team is also open to their hopes for a full crossplay in Terraria in a later update.
This care and love is reflected in the gaming community. It’s clear that when they hang out where Terraria fans live, whether it’s YouTube, Twitch, Reddit, or even Twitter, gamers really appreciate Re-Logic’s developers’ open approach to talking about their game. It’s easy to see why: the team clearly loves doing what they love and sharing it with people. It feels like a passion project designed to make people happy, not a pure product meant to bring out the best in its players.
Have you ever played Terraria? If not, or if you just dismissed it as “a bit like Minecraft 2D” like I originally (stupidly) did, give me a minute to passionately explain why you should give it a try. Terraria is more than just a survival game – it’s a rich, action-packed RPG with many wildly different gameplay styles and progression where you face off against all sorts of nightmarish creatures straight out of a collection of cosmic horror.
In essence, it is not a game of drilling wood and stone to make a pickaxe. This is a game about gathering an army of bees to help you rescue the barber from an underground spider lair. This is a game about lifting an ancient deadly curse from a dungeon so you can explore its trap-filled depths in search of magical weapons. This is a game of throwing your first friend into the hellfire to summon him. I was going to find a funny analogy here, but his real name is the most evocative of all. wall of meat.
As already stated, it’s also a game with a decade of refinement and experience. Every potential complaint was met with a solution; all notable bugs have been carefully polished; And there’s more to do and reveal than ever before, with even more ways to do it. And all at the same low price as 2011. So don’t worry about being late to the party; in fact, there has probably never been a better time to start playing Terraria than now.
In a world where utility games are under constant pressure to release content, sometimes through QA or taking community feedback into account, Terraria is a welcome reminder that you don’t have to wow your players with new stuff. and bright every week; it can be enough to show that you care about the game you create and the experience of the people who play it.
If all of this has made you want to give Terraria a try, our Terraria boss guide will put you on the right path to success. If you already know how much fun it can be but want to mix things up a bit, check out the best Terraria mods for tons of new ways to play. We’ll be sure to keep you up to date with the latest Terraria 2 development news, as well as other major construction games on PC to flex your creative muscles.
Source : PC Gamesn
