Riot Games’ auto battler Teamfight Tactics is gearing up for its next set, and the 12.22 TFT patch notes say Dragonlands will be coming out with a bang. This final patch to the current set is packed with buffs for characters who haven’t had a chance to shine lately and introduces new gameplay changes like Double Treasure Dragons.
You will see a second Treasure Dragon replacing the Wolves in the PvE round when patch 12.22 goes live. This second Treasure Dragon can be one of three options, and the two Treasure Dragons you find in a match can be the same or different. Riot says that he has halved the amount of items he can get from Orbs to balance out the increase in items from Treasure Dragons.
Before we get into the details, it’s worth noting that this patch will last for three weeks instead of the usual two, and after that we can move on to the next set of TFTs, Monsters Attack.
Without further ado, here are the patch notes for TFT 12.22:
Characteristic
- Raw Health 180/350/600/1000 ⇒ 180/375/700/1500
- Summoner Mana Per Cast: 4/6/8 ⇒ 5/8/10
- Mirage Electric Surge Proc Chance: 20/25/33/50% ⇒ 20/33/50/100%
- Werewolf Max Health Bonus 50/125% ⇒ 60/150%
- Storm, Lightning Bolt, Percent Max Health, True Damage: 5/15/25/35% ⇒ 10/20/30/45%
- Lagoon: Secret rewards for 1000 Seastone stacks are now reduced to 700 stacks.
- Mage Ability Power Modifier: 80/105/135/170 ⇒ 80/105/135/195
- Furywing Attack Speed: 50/100/150/275% ⇒ 50/100/150/325%
- Whisper adds attack power and ability: 1/3/6 ⇒ 1/3/7
units
1st level
lioness
- Sun Barrier Damage Reduction: 30/40/60 ⇒ 35/45/70
malfita
- Attack Damage: 70 ⇒ 80
- Attack Speed: 0.5 ⇒ 0.6
Nasus
- Increased Max Mana: 60/120 ⇒ 30/90
sejuani
- Increased Max Mana: 50/90 ⇒ 25/75
- Wrath of the Warrior Max Health Damage Ratio: 5% ⇒ 6%
Size
- Fluid Discharge Damage: 145/215/325 ⇒ 160/240/380
wukong
- Attack Damage: 55 ⇒ 65
- Armor and Magic Resist: 40 ⇒ 45
Level 2
Braum
- Attack Damage: 70 ⇒ 85
Jax
- Damage Against: 200/300/550 ⇒ 225/350/750
Lily
- Attack Damage: 40 ⇒ 50
- Armor and Magic Resist: 40 ⇒ 50
- Attack Speed: 0.7 ⇒ 0.75
kiana
- Attack Damage: 50 ⇒ 55
- Increased Max Mana: 40/100 ⇒ 30/90
rell
- Iron Bond Damage: 150/225/400 ⇒ 160/240/440
tic
- Explosive Potion Damage Ratio: 120% ⇒ 160%
Level 3
Diana
- Attack Damage: 50 ⇒ 55
- Mana: 50/100 ⇒ 30/90
namesi
- Attack Range: 3 ⇒ 4
Nomsi Gunner, Tristana
- Attack Damage Bonus: 35/50/80 ⇒ 50/75/120
rakan
- Attack Damage: 45 ⇒ 55
seraph
- Serenade of the Seas Damage on hit: 20/35/65 ⇒ 15/25/45
- Sea Serenade Shield: 160/220/300 ⇒ 120/160/240
Silas
- Mana Increase: 70/140 ⇒ 60/120
- Petricite Explosion Damage: 110/170/240 ⇒ 140/200/320
Zero
- Water Shock Laser Damage: 225/325/475 ⇒ 275/375/525
Level 4
Hecarim
- Health: 900 ⇒ 1000
- Shadow Lunge Damage: 150/250/1200 ⇒ 200/300/1500
James
- Transformation of mercurial justice. Damage: 275/350/900 ⇒ 300/400/1500
- Justice Transformation Bonus to Armor and Magic Resist: 45 ⇒ 40
- Mercurial Judgment Second Throw Center Damage: 375/500/1500 ⇒ 400/550/2000
- Mercurial Judgment’s second cast area damage: 125/175/650 ⇒ 225/275/1200
- Fluctuating Justice Heal: 150/210/550 ⇒ 100/150/500
Nile
- Max Mana Increase: 0/60 ⇒ 0/50
additional modules
- High End Shopping has been added back to the plugin group.
- Upper level! has been added back to the expansion group
- Prepare no longer works with summoned or non-champion units (ie target dummies, nomi, trainers, jade statues, etc.).
Source : PC Gamesn
