Activision patented a system that produces user-based music in games

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action have patent a procedural system produces music inside games use machine learning for this purpose, in a different way depending on the user and situations.

While the acquisition of Activision is discussed, while the CMA raises various doubts about it, the publisher of franchises like Call of Duty, World of Warcraft and Overwatch continues to develop products and concepts regardless of the future.

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in this case patent speaks of a technology to replace the contribution of human composers, creating music from scratch that can effectively accompany what’s on screen.

The system will take into account many variables, from the player’s skill level and experience to the events they have witnessed, from their reactions to the inputs produced and the actions taken in those situations.

The result will be “humorous” music adapted to what happens in the game, but somehow stitched to the user, to the point of enhancing the experience by making certain sequences more engaging.

Obviously, it will be necessary to touch this technology firsthand to understand how effective it will be.

Source: Multiplayer

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