The introduction of the RTX 4000 GPU impressed me for all the obvious reasons, including the RTX 4090’s promised performance ceiling, but I’m more impressed with the technologies that are integral to Lovelace, namely DLSS 3.0 and Nvidia Reflex. This last one in particular is something I really enjoy, and the possibility of more gaming support is something any GeForce owner should look forward to.
For those unfamiliar with Nvidia Reflex, it’s a platform developed by the green team that aims to reduce your system’s latency (also known as input lag). Without getting too technical, Reflex does this by optimizing your CPU and GPU to work together to render images, increasing your system’s responsiveness without noticeable hiccups.
Nvidia Reflex plays a vital role in Nvidia’s DLSS frame generation, which promises higher frame rates than previous versions of the scaling technology. However, it really only matters if you’re lucky and wealthy enough to upgrade to an RTX 4080 or better, but its prevalence does bring indirect benefits to owners of older GeForce cards (especially those at the bottom of the the scale).
You see, developers will need to support Nvidia Reflex if they want to implement Nvidia DLSS 3.0. That means you’ll be able to reduce your system’s input lag in more games, whether you have the better Team Green graphics card or you’re still using a GTX 900-series pixel pusher.
Naturally, it’s very useful for esports gamers, but I personally found Nvidia Reflex to offer a lot of value for single-player gaming. As someone whose competitive abilities and reactions are slowly but surely declining, I will take whatever advantage I can gain against my opponents (be they human or AI).
Whether I’m logging into a Call of Duty: Warzone game or dodging a horde of draugrs in God of War, I definitely feel more confident in my abilities with Nvidia Reflex enabled. I appreciate your inclusion, as well as the response time of my gaming monitor, optimizing the settings to remove all possible obstacles.
So yes, while I’m obviously happy to see how well the RTX 4000 series performs, I’m pleasantly surprised at the prospect of pursuing Nvidia Reflex over DLSS 3.0. We hope that the green team is willing to make the SDK open source so that we can take advantage of Intel Arc and AMD Radeon graphics card technology.
Source : PC Gamesn
