Home Latest News Wild Arena Survivors, Ubisoft’s MOBA-style battle royale review

Wild Arena Survivors, Ubisoft’s MOBA-style battle royale review

0
Wild Arena Survivors, Ubisoft’s MOBA-style battle royale review

Far Cry Mobile? That was probably his intention. Ubisoft It was when he started a new free-to-play battle royale project for iOS and Android mobile devices, but then the idea was abandoned for some reason and it was decided to move forward without a big name behind the game.

What remains is the formula devised by the developers to characterize this experience, which uses typical MOBA mechanics to deliver a different-to-normal gameplay, rather than the usual combat from a survivor wins first- or third-person perspective. Well, actually, that’s the point anyway!

Did the interesting experiment of the French company turn out to be positive? We tell you about it in this thread Wild Arena Survivors review.

Gameplay: battle royale or MOBA?

Wild Arena Survivors, the inevitable skydiving

As stated in the title, this Gameplay The most bizarre and characteristic element of Wild Arena Survivors, which is not limited to offering us another battle royale in the line of PUBG: Battlegrounds, Fortnite or Apex Legends, but instead inventing a multiplayer online battle arena-style approach, MOBA for friends, related movement and combat system from the characters.

Second, they are represented as the protagonists of a heroic shooter: twelve survivors, each with different skills and equipment, sent on a desolate tropical island full of fauna by a villain very similar to Vaas, including philosophical rhetoric. mad. In this narrowing map, forty warriors They must try to eliminate each other, collect as much loot as possible and perhaps remain the only survivors at the end of the match.

this controls these are pretty fast, even if you’re familiar with the MOBAs mentioned earlier: a virtual analog stick on the left side of the screen lets you move the character, while a set of buttons on the right launches the attack, the weapon, any special moves or the strength, speed, stamina of our alter ego. or they enable consumption of objects that can instantly restore health.

The aiming system is basically that of twin stick shooters, although it is possible to rely on the automatic aiming system to make a single tap and see our character shot as soon as we lift our finger from the screen. Fire spreads when released: an interesting choice, no doubt, but even in the presence of minimal lag, what turns into a systematic uncertainty that makes the experience unplayable.

Structure: these are 40

Wild Arena Survivors, our character explores the island

There structure of Wild Arena Survivors is clearly continuing the tradition of the live service, which currently includes a single map and two modes, with a system to enrich itself with the passage of time and seasons (we’re still the first by the way), but only and dual. Let me be clear: the conditions are enough to get an idea of ​​the experience and understand its undoubted potential, but also to understand the possibility of win-win results.

In fact, unlocking all survivors is theoretically possible even just by playing and collecting coins and crystals, so without having to buy packs or Season Passes from the in-game store, the Clash Royale upgrade system immediately makes it clear. will be willing to pay speed up your progress and maybe in a match against users who have spent nothing and have less competitive characters.

Wild Arena Survivors, a battle series

What it should distinguish in the situation is matchmaking, but we encountered very different opponents during our testing and thought inevitably went to this particular aspect of Wild Arena Survivors. Of course, we’ve had heavy episodes too. delayespecially in double matches and as mentioned it is a very bad prospect for this type of game.

So the best approach is to rename the Ubisoft title to a open construction site, after all, the content is still scarce and there is time to improve what the authors failed to develop at the time of soft launch. Of course, there is also a real risk that most users will not have the patience to wait and leave the servers, thus deciding the inevitable end of this interesting experiment.

Technical realization: wild graphics

Excellent use of cel shading for Wild Arena Survivors and characters

Closing Wild Arena Survivors would have been a shame, even considering the quality of the game. technical realizationIt utilizes a valuable cel shaded graphic to outline characters, wild animals, elements of the interactive and non-interactive scene, as well as buildings that often appear in the void of a deserted map.

With the graphics settings at maximum, the game quickly boiled the iPhone 12 Pro used for review, but thankfully it’s possible to cut it in half from the options. frame rate (after all, 60fps isn’t necessary in this MOBA combat system) and possibly lower the details to lighten the load on the GPU. There is little to be said about the sound, which we find rather unnamed.

professional

  • Interesting take on the Battle Royale genre
  • Well-characterized characters
  • Eye-catching MOBA-style combat system
AGAINST
  • Little content for now, game should grow
  • Some latency issues that messed everything up a bit
  • Inevitable pay-to-win results

Source: Multiplayer

NO COMMENTS

LEAVE A REPLY

Please enter your comment!
Please enter your name here

Exit mobile version