Spider-Man Remastered Patch improves DLSS, FSR and bug fixes

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While real spiders might appreciate the very idea of ​​bugs, Spider-Man Remastered’s latest patch tries to reflect a different aspect of the game, while also introducing some new graphical features. Players should now have a much smoother experience when joining Webhead on his PC adventures, with Nvidia DLSS and AMD FSR improvements making Spidey look as sharp (or smooth) as he wants.

The highlights of this Spider-Man Remastered patch are the introduction of sharpness sliders for Nvidia DLSS and AMD FSR, as well as the in-game sharpness slider. Both of these scaling solutions are great benefits for everyone, whether you have the best graphics card or a puny pixel pusher, and other tweaks are always welcome.

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For other changes, see “Miscellaneous Ray Tracing Crashes” and progress crash bugs. However, the developers have not been able to fix all known issues and have shared details of the ongoing investigations they are conducting.

A new patch for Spider-Man Remastered, dubbed “v1.824.1.0”, is available to download to your gaming PC right now and follows last week’s update. You can read about all the changes here, and we can only hope that one particular horrible issue is a thing of the past.

Source : PC Gamesn

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