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Resident Evil 7 biohazard would be a live service with microtransactions in Capcom’s plans

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Resident Evil 7 biohazard would be a live service with microtransactions in Capcom’s plans

Resident Evil 7 biohazard had to be one live service online multiplayer and microtransactions. At least these were Capcom’s first plans, which luckily fell through.

To say that he is the executive producer of the game, June Takeuchi, in a conversation with the epic’s father, Shinji Mikami, on the official Resident Evil channel on YouTube. It was Takeuchi himself who changed the publisher’s mind when he took over the project.

Takeuchi said that the pressure from Capcom in the early stages of development was very strong, both before joining the team and when discussing what the game should be like with Resident Evil 7 biohazard director Koshi Nakanishi.

Takeuchi: “At the time, there was a lot of pressure from Capcom, especially from marketing, to make the games that gamers wanted. So we were told to do this and do that. It was really difficult for the person running the project. Put Multiplayer here, this downloadable content here. A live service game! Microtransactions! Make a Resident Evil that ticks all those boxes!

There was a lot of demand indeed… poor managers. Finally, our president Kenzo Tsujimoto, who had heard of all the failed attempts, stepped forward. That moment is unforgettable for me.

January 4 was the first working day of the new year. The president called me into his office. ‘Resident Evil 7 is in very bad shape. Takeuchi-kun, step forward and help make it happen!’ So I started working on Resident Evil 7.

When Takeuchi later joined the team Nakanishi As a director, he began taking features from live services and microtransactions, despite Capcom’s request.

We first agreed that Resident Evil’s roots were in horror. We talked a lot about this. The idea of ​​multiplayer was quickly suppressed. […] We kept scrolling the list until it became the marketing department’s worst nightmare, pulling out other features: a regular single-player horror game.

The Resident Evil 7 biohazard was acclaimed by critics and the public, had excellent sales, and the reboot of the series was a bit of a ‘problem’ after Resident Evil 6. patch.

Source: Multiplayer

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