Have you encountered The Cycle: Frontier high house key and you don’t know what to do? We have protected you.
When YAGER ran its second and final beta test for The Cycle: Frontier ahead of its launch later this year, it seemed like a lot of players were interested in the random keys they find in jackets and crates, especially Bright Sands. .
Finally, keys can be used endlessly to unlock doors to rooms that store tons of loot in The Cycle: Frontier. Here’s how to use the High House Key in The Cycle: Frontier.
First off, the high house key is the usual key with a yellow lip, meaning it’s one of 11 that references Bright Sands as opposed to the blue lips designed for Crescent Falls.
Tall House Key Destination is located next to the Waterfall Lab, at Forest Cutter Camp in the upper right corner of the map.
As soon as you exit, go to the highest house in the camp, climb the stairs and log in to the padlock on the left side of the door.
Unfortunately, since it’s the usual key, the room is often looted by other players, which means it’s best to miss it.
Remember that like any other key, a high house key can be lost if you die if you don’t keep it in a secure pocket.
There are also five keys for Bright Sands, which are currently known to be useless.
It looks like one got it wrong because it doesn’t have a spawn, and the other four are for hips that aren’t in the game yet.
Source : dbl tap