Patch 12.15 for Teamfight Tactics was released this week, and the patch notes for the latest League of Legends-style auto-battle update include significant improvements to some traits. Shimmerscales and Trainers upgrade differently, as does champ select. The latest patch also adds new pool party Umbra options that you can buy or hack random eggs. Aurelion Sol, who has appeared in the last two sets of TFT patch notes, seems to have settled down for now.
Riot says they’re tweaking the trait trainer’s hungry frog, Nomsi, which grows by gobbling up tasty “Snax” harvested during rounds. The idea behind the change is to require coaches to protect and care for Nomsi from the start, with the promise that he will be a formidable force by the end of the match.
Here are the TFT 12.15 patch notes, straight from the mouth of Riot.
TFT 12.15 Update Notes
Characteristic
- Rider Bonus to Armor and Magic Resist: 35/65/95/125 → 35/60/85/110
- Shimmering Scales, Large Useless Gem Requires 1 Living Units for 1 Gold: 3 → two
- Shimmering Scales, Moghul Mail Health per stack: 5 → eight
- Trainer 3 Nomsy Damage Increase: +100% → +200%
- Trainer Nomsy Fireball Damage: 100/130/160/200 → 85/110/140/175
- Trainer 3: Nomsi Fireball Damage: 200/260/320/400 → 255/330/420/525
- Max Health Regeneration Jade Percentage: 2/5/8/25% → 2/4/8/25%
Units
1st level
- Ezreal’s Mystic Shot Damage: 175/225/300 → 200/250/325
- Senna Attack Damage: 55 → fifty
- Senna Last Embrace Base Magic Damage: 275/425/600 → 300/500/700
- Karma – If a Karma target dies while Inner Flame is airborne, the projectile will now explode where the target died.
- Inner Karma Flame Damage: 220/300/380 → 210/280/350
- Sett Knuckle Down Attack Damage Rate: 170% → 160%
Level 2
- Kane’s Health: 700 → 750
- Kain Attack Damage: 55 → 60
- Nami Ebb and Flow Damage: 150/200/250 → 150/180/210
- Nami Ebb and Flow Treatment: 175/200/225 → 170/190/210
- Shake Attack Speed: 0.65 → 0.7
- Ash Barrage Damage: 125/175/225 → 125/175/250
Level 3
- Lee Sin’s Attack Speed: 0.7 → 0.75
- Dragon Fury Lee No Damage: 280/360/480 → 295/375/495
Level 4
- Corki Big One Attack Damage Rate: 160/200/350% → 155/185/400%
- Shai Health: 700 → 750
- Shai Attack Speed: 0.7 → 0.75
- Daeja Blastwave Damage: 300/400/1800 → 275/375/1800
- Shi Oh Yu’s Jade Form Attack Damage Ratio: 265/290/1000% → 250/275/1000%
- Talon Shadow Assault Target Hit Base Magic Damage: 120/200/700 → 120/200/1200
Units: Level 5
- Shivana’s Breath of Flame now always targets the largest group.
- Shyvana Starting Mana Debuff: 30/60 → 0/60
- Ao Shin Lightning Rain Damage: 210/400/2500 → 225/400/2500
- Pyke Underground Death Execution Max Health: 25/33/100% → 25/33/1%
- Pyke Underground Death Primary Target Damage: 325/450/5000 → 325/450/15000
- Pyke Underground Death Secondary Target(s) Damage: 150/250/5000 → 150/250/15000
- Yasuo is now invincible during his dash animation.
Items
- Item Orn, Eternal Winter: Slow Attack Speed: 30% → twenty%
- Ornn’s Item, Rocket Fist Health: 400 → 350
- Gargoyle stone armor and magic resist per target holder: 18 → sixteen
Additional modules
- Eye of the Storm bonus power on the unit in the center of the board: 40 → Four. Five
- Eye of the Storm bonus AP after Lightning Strike 120 Ability Power → 135
- Intercosmic Gift Orb Second Generation Chance: 50% → 100%
- Moved the Intercosmic Gift Orb drop location a bit higher to be more visible.
- Stand United attack damage per active trait: 2/3/4 → 1/2/3
- Messy Mind can now only be offered at 2-1
- Late Match Specialist: Players no longer need to collect gold provided by the Late Match Specialist. Gold is now placed directly into the player’s gold bank once they reach level 9.
- Reckless Spending can no longer be offered at 2-1
fashions
hyperroll
- 10-1 round damage increased to 30 to match standard damage speed and double late game.
- Glimmerscale Goldmancer Stick Per Gold Capacity Power: 3 → four
Error correction
- False Crescendo: If the target of Sona’s ability is hit by Zephyr, Sona will now target the next furthest unit instead of waiting for that unit to land.
- Play skillfully, right? : Thresh can no longer occasionally use his ability when he is hit by Zephyr.
- Fate Retempered: Increased Bard’s accuracy when finding the largest piece. This change only affects situations where all of the Bard’s enemies are isolated (anything near empty hexes).
- Daeja will search a larger queue when searching for most enemies in the queue.
- Frostbite: Verdant Veil will no longer prevent Frozen Heart’s attack speed reduction on Away Fields.
- Star-up VFX gauges will now update more accurately for players with Pandora’s Bench.
- Sai’fen’s bite can no longer be dodged in certain situations when controlled after dashing while his target had dodgeable items.
Source : PC Gamesn
