Crisis Core: Final Fantasy VII Reunion is “more than a remake, but less than a remake,” according to Nomura
The title’s creative producer assures that they weren’t clear on the best way to describe the project.
With the announcement trailer you have along these lines, Crisis Core: Final Fantasy VII Reunion is presented to the world, bringing back one of the essential installments for the most devoted fans of the classic. Square EnixIt has improved graphics according to the original and new features in the battle system.
Despite this, there are still doubts about what to call it, not just for the press or gamers: Tetsuya NomuraThe game’s creative producer stated that they didn’t even know how to address him at first.
“We had mixed feelings about it as we weren’t sure how to best describe the project,” Nomura explains. “Suddenly There was debate about whether to call it a remake or a remaster.. I think the product is closer to the definition of a remaster because the story hasn’t changed and it’s always the same game.”
We weren’t sure how to describe the projectTetsuya Nomura“However, on the technical side, graphics completely renewed“The models have been rebuilt from the ground up, only many scenes that were subtitled in the original are now dubbed, and the combat system has been updated,” he continues. “The meeting is complicated, because much more than a remaster, but also not a complete remake“, concludes the producer.
Whether it’s considered a remaster or a remake, the truth is Crisis Core: Final Fantasy VII Reunion will be out this winter It stars Zack on PC, PlayStation, Xbox, and Nintendo Switch and takes place just before the previous events of the classic Final Fantasy VII.
You should play if you want to fully understand its history, or at least that’s what Adrián Suárez reflected in his special article on Crisis Core published a few months ago.
More on: Crisis Core Final Fantasy VII Reunion, Square Enix, Tetsuya Nomura, Remake and Remaster.
Source: 3D Juegos