FIFA and F1 22 support growth and EA saving hundreds of millions of players
Financial results for the quarter provide data that exceeds Electronic Arts’ expectations.
We’re in the era of video game companies’ financial reports, and this time it happened. electronic arts It had to publish its data for the quarter ended June 30. Unlike what we saw at Activision, at EA they can be very pleased.
The published figures show that the company has recorded Another quarter with more positive results than expectedIt generated $1,770 million in revenue over the period, 14% more than last year’s data, and was offset by games-as-a-service despite a drop in product sales.
Financial results beat expectationsIn the three months reviewed, FIFA and the recently released F1 22 were the games that introduced Electronic Arts the most. “Ours Successful launch of FIFA franchise and F1 22 “We delivered stronger sales performance, giving us another quarter that exceeded expectations,” said CFO Chris Suh.

FIFA Mobile released its quarterly active user record, while FIFA Ultimate Team saw a 40% increase in daily and weekly players compared to the previous year’s data. Additionally, EA itself 600 million active usersThat’s 3% more than in the previous quarter, but that’s how the company counts everyone connected in the last twelve months.
We invite you to consult the analysis of F1 22 so you can see for yourself what our experience in F1 22 was like, but if you are more into football, you should know that FIFA 23 has already been announced and will be suitable for it. PC, PS4, PS5, Xbox One, Xbox Series X | S and Stadia launches September 30 on Nintendo Switch with a less-news release.
For more information: F1 22, Fifa, EA, Electronic Arts and Financial results.
Source: 3D Juegos
