WoW Dragonflight Alpha Sees Drachhyr Soar Nerf, Evoker Tweaks

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WoW Dragonflight alpha fans will be sad to learn that the Drachhyr Soar nerf will drastically reduce the speed at which the new race can fly in the MMORPG. In addition, many other changes will be made to the unique Draktir class, including various Evoker tweaks aimed at fine-tuning the new World of Warcraft class based on player feedback.

In the upcoming Alpha version of Dragonflight, Dracthyr Soar’s maximum speed will increase from its current level of 930% to 640%. This is quite a significant change, as it reduces the speed bonus offered by hovering by roughly a third. Blizzard says that this change was made because the Draktir racial ability is available everywhere, and therefore the maximum speed of dragons in Dragon Islands will not change.

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“In Dragon Isles, all characters of all races are on the same terms, because everyone can summon a Dragon Dragon,” says Sanders, a WoW developer. travel basis. Sanders compares the flight rate to the 410% current speed of epic flying mounts in the Eastern Kingdoms region, noting that the current speed bonus gives Draktyr “a dramatic performance advantage over other races when not It’s Dragon Isle content.”

They further explain that hovering is a great benefit of the Draktir identity, but was “never intended to be a significant increase in efficiency or productivity over other races.” Thus, they explain that the team made the decision that this nerf was “essential for the long-term health of the game.” However, they note that this change “didn’t diminish the fun of the movement mechanic” in playtests, and that players can still take advantage of skillful use of hover to move faster than characters on tracks. just a little less dramatic.

Elsewhere, Sanders details a number of big changes coming to Drachhyr Evoker, a new class unique to the dragon race. In particular, the Devastation spec is in the spotlight, and the DPS-focused spec will receive a number of changes in the upcoming alpha.

Among the issues Blizzard has addressed is a talent tree that emphasizes a red vs. blue approach rather than encouraging the two to mix as intended. “Devastation uses red and blue magic, and the current tree doesn’t reflect that theme well,” says Sanders. niche”.

Effects that scale with amplification level are also taken into account, with the concern that it being considered standard “that it’s always okay to fully amplify your spells” by charging them to their maximum level, thus limiting playability. Additionally, Sanders notes that the combination of Feed the Flames and Everburning Flame isn’t practical, Scarlet Adaptation seems too effective for all builds, and blue-focused single-target builds don’t work satisfactorily.

WoW Dragonflight Alpha Dracthyr Evoker Patch Notes

Consequently, here are all the changes that will be made in the next alpha version:

  • Turns the Draktir into a Hover, which will reduce its maximum speed from (approximately) 930% to 640%. The maximum speed of Dragon Dragons on the Dragon Isles has not changed.
  • Sharpened Aggression now affects Azure Strike and Living Flames, increasing their damage by 5% per level.
  • Catalyze is a new rank 1 passive skill on the left side of the tree. “When you channel Fracture, your Breath of Fire on the target deals damage 100% more often.”
  • Iridescence is a new rank 1 passive on the right side of the tree. “Casting a boost spell increases the damage of your next 2 spells of the same color by 15% for 10 seconds.”
  • Power Swell is now a level 2 node that reads: “Buffing spells increase the regeneration rate of your Essence by 50% for 2 seconds or 4 seconds. [based on talent rank]”.
  • Feed the Flames now triggers every time you absorb an Essence Burst effect, instead of every time Pyre is used.
  • Eternal Flame now procs from all red damage spells, not just Blaze and Living Flame. This means that Firestorm damage will spread Fire Breath. Ruby Embers’ damage still doesn’t trigger Eternal Flame and Fire Breath doesn’t spread.
  • Scarlet Adaptation maximum damage reduced to 2x spell power, down from 6x current spell power.
  • The charged blast and focusing iris as it currently exists is removed and replaced with a spell called Shattering Star.
  • Shattering Star has a 15 second cooldown, casts instantly, and requires no essence. “Exhale a concentrated blast of energy from your mouth, dealing Icy Spell damage that passes through the target’s defenses, increasing damage taken from you by 20% for 4 seconds.”
  • The options for the target node that follows this ability have also been reworked: Focusing Iris is a passive that increases the duration of damage taken by Shattering Star by 2 seconds. Arcane Energy is a passive ability that causes Shattering Star to generate 1 Essence.

Elsewhere in World of Warcraft, when you play WoW Shadowlands Season 4, you are rewarded with an adorable jelly-like cat mount. We also discovered the WoW Wrath of the Lich King Classic, and it feels like the perfect nostalgic trip through our World of Warcraft heyday.

Source : PC Gamesn

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