Diablo Immortal continues to reach impressive numbers, especially on mobile platforms. $100 million spent by users inside 8 weekstwo months from launch to date.
Data is coming Sensor Towerso it’s not an official statement from Activision Blizzard, but it’s still a pretty reliable source of download traffic and spending on mobile platforms.
That’s why Diablo Immortal creates a significant endorsement for Activision Blizzard as we don’t yet have a full vision of what gaming is all about on PC, especially regarding smartphones.
For comparison, Pokémon GO hit $100 million faster after about two weeks, while Fire Emblem Heroes took 10 weeks and Fortnite 12 weeks. Therefore, a result representing a record for the most recent titles.
According to the data provided by Sensor Tower, Diablo Immortal currently ranks 13th when it comes to the highest paid games in the mobile market, but as on July 25th, it is destined to climb the rankings and further increase its revenues. It was officially launched in China.
The version in the Chinese market is probably significantly acceleration to Diablo Immortal’s business considering how well the title suits the tastes of Asian users and the number of users they can trust. A few days ago, it was revealed that the game has reached 20 million players and is obviously aimed to grow even more.
Source: Multiplayer
