Do you want to know more about Kerbal Space Program 2 release date? Kerbal Space Program is a cute space exploration simulator officially launched in 2015 after nearly four years of beta testing. Its sequel, Kerbal Space Program 2 (KSP2), has also been in development for quite some time, with an initial release date set for 2021. Don’t be fooled. Kerbal Space Program is one of the most realistic and well-designed space games.
The Intercept developer wanted to point out that KSP2 is a real attempt to visualize what the future of space exploration holds. The team worked with real astrophysicists on precision, right down to metallic hydrogen and its very current pink exhaust. Additionally, the Intercept took some of the known frustrations with KSP1 and fixed them for its sequel. Here is a summary of what we know about Kerbal Space Program 2 Release Date.
Kerbal Space Program 2 release date speculation
In May 2022, the Intercept confirmed that Kerbal Space Program 2’s PC release date had been pushed back to “early 2023”. The console release was further delayed.
While we’re all used to delaying game releases, we’re now used to expecting quality over speed. KSP2 is huge, and you can see from the snippets we’ve already seen that it’s also amazing and detailed, so it’s no wonder there are some hiccups.
Kerbal Space Program 2 has improved gameplay and new tutorials
For the first time in the series, colonization comes to KSP2. Build and expand colonies from scratch on new planets to collect and use rare materials. KSP2 also includes at least one new planetary system. The Debdeba system turned out to be a young star system and we saw celestial bodies there. Doing so confirmed that other new planets are not part of the Debdeba system, suggesting there may be more. On the KSP forum, YouTuber ShadowZone asked if the nine new celestial bodies were part of Debdeb and creative director Nate Simpson confirmed that they weren’t.
To reach these remote systems, the Intercept has also confirmed that interstellar travel is possible in KSP2. In the sequel, you are invited to travel to distant stars, explore the incredible distances between them and feel how vast the universe is.
To help players with these additions, animated tutorials have been added to explain certain mechanics. These tutorials may be the key to your success. Existing players know how difficult it was to land on the Moon in KSP1, and these colorful cartoon images hope to make that pain a thing of the past.
Improved tools and graphics from Kerbal Space Program 2.
In addition to the extended universe, KSP2’s UI and graphics have been significantly improved, both in terms of standard technical advances and a fix to KSP1’s issues. For example, the VAB (Vehicle Assembly Building) from the first game can look confusing and rough around the edges. Intercept aims to eliminate these issues in KSP2 by simplifying the process and making these tools easier to use.
When it comes to graphical enhancements, naturally, everything looks more realistic and detailed – after all, it’s been almost a decade since the first game was released. However, developer intent also played a part in the animation changes, especially the explosions. In the first game, all the explosions looked the same. However, in KSP2, not only do you see random explosions every time, but the size, appearance, and color of the explosions even change depending on the materials and fuels involved. It’s definitely based on real applications… Science is cool.
Kerbal Space Program 2 Improved Kerbals
Kerbals themselves also had an upcoming update for KSP2. While the quirky little green humanoids always look alike, this time they’re much bigger. First of all, you now see more variations with different hairstyles in your Kerbal cologne. Perhaps the biggest update to Kerbals comes with its new animations. With wider movements and more pronounced facial expressions than ever before, his ghastly falls and exhilarating slams lead to even more hilarious scenes.
Kerbal Space Program 2 confirms planets
The Kerbol system, which formed the research area in the first game, is still at the center of KSP2, starting again with Kerbal, Kerbin’s home planet. While we don’t know for sure if all existing planets, moons, or natural satellites have returned, there are a few that have been confirmed, including Jool and Paul. With the graphical overhaul of KSP2, these celestial bodies have been revamped and redesigned in more detail than ever before. Perhaps the biggest example of this is Dres, who is known to be quite annoying in KSP. The Intercept has hinted that there is a reason to explore Dres in KSP2, including the secrets hidden within his new mountain range.
All KSP1 celestial bodies that can return
- Kerbol (sun)
- mold
- Eve and Gilly (Eve’s moon)
- Kerbin and his companions, Moon and Minmus
- Duna and Hayk (Duna’s moon)
- wear
- jul
- Jula Moons: Laith, Val, Tylo, Bop and Paul.
- illu
New Kerbal Space Program 2 Planets
Planet Poof has been vaguely confirmed to resemble the eyeball-like planet seen in some KSP2 footage. Although his name was not confirmed in these clips, ShadowZone said that he has received reports that his name is Puff and that the name “supposedly alludes to the nature of the planet.”
The Intercept has confirmed that Gurdamma is part of the Debdeb system. Interestingly, Gurdamma is based on what the Earth looked like four billion years ago, shortly after its origin. Dubbed “Proto-Kerbin” by the developer, Gurdamma gives you a glimpse of what Kerbin might have been like in its early days. Gurdamma’s moon is called Donk, named that by accident (and I hope it stays that way).
Glumo has also been confirmed for the Debdeb system. This is a beautiful pastel colored Saturn style planet with beautiful large rings surrounding it. Similarly, Ovin is also a ring-shaped planet, which the Intercept’s Nate Simpson called a “ring super-Earth”. Ringed Planets gives players the ability to see the planetary rings in a way that humans cannot currently see in the real world by viewing them from the surface of their planet.
Rask and Rask are a duo of planets that are close together due to their intertwined gravitational attraction. They look like very hot rocks, and this contradictory attraction adds a very interesting dynamic to explore both in and around them.
Then there’s Charr and Scutt. We collect these planets because there is nothing to say about them yet. Scutt is a strange planet, not spherical, more like a giant meteorite, which leads to some interesting landing and takeoff scenarios. Black, red, and fiery, Charr is “the most secret planet in the Debdeb system” and it looks like it won’t be easy to colonize.
Very little is known about Lapata, the last new celestial body that we know of at the moment. A screenshot from the “celestial architecture” video shows the planet’s surface littered with vegetation, suggesting some very interesting colonization potential.
Kerbal Space Program 2 multiplayer and modding
KSP1 is a single player game, so one of the most frequently asked questions about KSP2 is whether it has multiplayer features. While the answer seems yes, we still don’t know what KSP2 multiplayer entails or how it’s enabled. Hopefully this means you won’t be able to destroy planets and colonies of unsuspecting players on Steam.
The Intercept also confirmed that the game will feature enhanced mod options. Because KSP2 was built completely from the ground up with new core systems, modders will be able to do things that weren’t possible in the first game.
The team preparing Kerbal Space Program 2?
We’ve mentioned KSP2 developer Intercept several times, but is Squad still involved? Squad, the original developer of KSP1, is key to maintaining the original feel of the Kerbal Space Program. Fortunately, the Intercept is aware of this and is working with members of Squad (now part of KSP’s publishing house, Private Division), including production manager Néstor Gómez, to ensure that KSP2 stays true to its roots.
For now, this is all the information we have on the Kerbal Space Program 2 release date. There is more information to come and we will be monitoring the game’s development for more hints and updates as we get closer to release. In the meantime, why not come back or try KSP1 for the first time? We even have a list of the best Kerbal Space Program mods if you want to add them to your experience.
Source : PC Gamesn