The Final Fantasy VII Remake universe was intended to be told only in two parts, not in a trilogy.
In a recent interview, Tetsuya Nomura and Yoshinori Kitase assured that they didn’t know how many pieces there would be.
creative director Tetsuya Nomura and producer Yoshinori Kitty In a recent interview with Square Enix’s Famitsu, he assured that the development team is considering exploring the Final Fantasy VII Remake universe from start to finish. two deliveries and not in a trilogy.
Last month, Final Fantasy VII Rebirth was presented at Square Enix with a first trailer that would have been the final installment of this universe if that idea had continued. Actually, It was not announced at first how many episodes there would be. because they themselves were not clear.

“The reason we haven’t announced how many pieces there will be so far is, if it was a trilogy or a two-part series. Kitase said they wanted to explore the possibility of a two-part series,” says Nomura.
Producer Kitase explains how complex it was to anticipate development From Final Fantasy VII Remake: “This is one of many ideas that came up. Early in the development of Final Fantasy VII Remake, it was hard to see how many hours you worked and what kind of development cycle would be required.” However, Nomura concludes the interview by stating that there will only be three games to conclude the events of this universe.
The truth is, the new episode of Final Fantasy VII Rebirth has enough potential and reason to beat its first installment. It will definitely be a bigger and more ambitious world with a graphic section at the peak of the current generation and the mystery behind the word ‘Rebirth’.
More on: Final Fantasy, Final Fantasy VII Remake, and Square Enix.
Source: 3D Juegos
