Review of Outriders Worldslayer, the first expansion for People Can Fly’s loot shooter game

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It was an obstacle course for the Outriders for those first fourteen months of their lives. Aware of the desire to isolate himself from the struggle of GaaS looter shooters people can fly however, it failed to really steal the show from its more or less direct competitors. That’s despite the development team’s pedigree and a set of ideas that are certainly interesting, but not exactly revolutionary. After an eternity of server issues, a few months of life connecting strongly to distribution via Xbox Game Pass, and a free update as important as New Horizon, here are the guys at People Can Fly trying to bring down the ace with Outriders’ first true expansion. : World Killer <.

After telling you about its many features and innovations with previous trials; and after last month’s endgame speculation, we’re ready to tell you what we think of this game. Outriders Worldslayer review. To avoid dwelling too much on known additions and try to figure out if the project still has a future. It’s time to dive into Enoch’s darkest reaches and destructive past.

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In search of the castle

Outriders Worldslayer - Tarya Gratar is waiting for you

Outriders Worldslayer – Tarya Gratar is waiting for you

World Killer starts right where we stopped. Enoch is a slightly lesser-known place, but still far from the Promised Land, where we’ve traveled so long in the nothingness of Space. The anomaly is always there, one step ahead of us, and while we continue to take dozens of capsules out of the atmosphere, ideally through exploration, it is storms that are of primary concern.

because of one of these EreshkigalUnder the weight of an ordinary Starcraft, the new villain on the mission feels compelled to drain his pain and recently acquired powers to mobilize a handful of rebels against the Outriders.

this new competitor it also manages to reenact two or three interesting moments, but what leaves much to be desired is the sense of haste and little depth inherent in the Worldslayer narrative. It’s no coincidence that the new expansion’s campaign can be easily completed in four hours, which can go up or down a bit depending on the difficulty set and secondary missions completed.

Don’t get us wrong: we wouldn’t have expected a campaign with a duration close to that of the base game, but there’s a constant feeling that everything smells like a missed opportunity. We’re talking about a development team that still thinks about substance and cares about causes, but then why work so hard to create a story and characters? they are not exploited? And we assure you, Outriders Wordslayer’s stimuli are no joke. Unfortunately, it all comes to pass at an incomprehensible time and with a result that leaves a really bad taste in the mouth and opens more doors than it closes. Discovery is yours!

Change, never change

Outriders Worldslayer - loads of new loot

Outriders Worldslayer – loads of new loot

We’ve said it over and over: Outriders are fun. This is one aspect that hasn’t changed much for the worse. The development team is one of the pioneers of TPS in the world and never misses the ability to always come up with new ideas to stand out from the crowd. Despite this, Outriders hasn’t really managed to break the game, yet they’ve built up a pretty full and loving fanbase. In light of this new expansion, released as the first paid content post-release, to the modest sum of €40 (non)It was reasonable to expect more from People Can Fly.

The reality looks a little different. Yes, because it’s hard to give up against a title that makes its toughness its own. gameplay a stylistic figure that may already be enough for many gamers. So where does this general feeling of dissatisfaction come from? We played and reviewed Worldslayer. Wasted time on their weird menu. faced new threats and Remains of Tarya Gratar. But after much speculation we realized: the point is that nothing has changed and therefore we are perhaps the first to get a little tired of the constant repetition of a fun game, but it is always the same as itself. A set of mechanics that bring no real changes in this expansion.

Outriders Worldslayer - no shortage of new bosses

Outriders Worldslayer – no shortage of new bosses

this person points they are nothing more than a way to hide new skill points that were written and assigned at certain moments in history. this apocalypse levels While there is no obvious need to further extend the head’s growth and artificial life, they don’t change much compared to their predecessors. Progress on the new maps is even more linear than in the base game, if at all possible. Long, narrow corridors running from one herd to the next. A few winding roads, a few stimuli, only lead.

It is an unchanging and unrelenting emotion that permeates us for hours. We were having fun, but we already knew everything. But soon the only real news was revealed to us. And secondly, it is far from being represented by so many new weapons and armors that finally shoot like the others and mount the same seven perks.

What changes our view of things for the better, new endgame: Taria Gratar. On the other hand, the expeditions, which represented the final stage of the game for the entire first year, sinned right in the idea and space. Tarya Gratar’s tests do not deviate from the concept, assimilate and re-imagine it, adding everything to a narrative timeline that is also the backdrop to the Worldslayer ending.

Tarya Grater

Outriders Worldslayer - Enoch becomes increasingly hostile

Outriders Worldslayer – Enoch becomes increasingly hostile

Playing the Worldslayer endgame means finding yourself thrown into Pax’s origins and architecture. It is nothing but a castle. huge dungeon It has been tested different from each other according to type, location and rewards, but they are all united by the need to kill and move on to the next room.

For advance the dungeon we have to choose a path and complete one or more of the different tests that are put before us. Whether it’s waves, simple progression mechanics or a real boss, there’s a feeling that the Polish team is somehow trying to re-imagine the outcome of the journey as something special. third-person roguelite. This element, given by the randomness of events and enemies, obviously also increases its replayability: This expansion will need to take months and is a fundamental element for a game waiting to find out which direction the project will take.

It goes without saying that recovery will be possible during the tests best booty, with some final and interesting answers to the connection between the human race and Enoch, as well as an ending that really smells like Destiny for the way it’s staged and the language it follows. Always staying away from that general writing quality and artistic depth.

Comment

Tested version windows computer
Digital Delivery

Steam, Epic Games Store, PlayStation Store, Xbox Store

Price
39.99 €
multiplayer.it

7.8

Readers (1)

10

vote

Outriders Worldslayer is finally the expansion we’ve all been waiting for. It doesn’t upset the cards on the table, adding a handful of campaign hours, substantial new loot, and further deepening his own knowledge and depth of role in the creation of structures that are still forerunners today. The choice should therefore be simple: Have you eaten enough Outriders? Leave it where it is, it won’t give you a single extra moment of joy. On the other hand, if the leadership and Enoch addiction have not passed, the €40 required to enter is certainly not low, but it may well be worth the hours you spend taming Tarya Gratar’s tests over and over.

professional

  • The new endgame is well thought out, playful and narrated
  • Lots of new loot and builds that can come with it
  • Price isn’t exactly low, but no microtransactions
AGAINST
  • New campaign struggles to take off despite low longevity
  • Pax points and Apocalypse Levels are not sharp
  • The new regions are even more linear than their predecessors

Source: Multiplayer

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