Wo Long Fallen Dynasty will feature a game-changing death-related morale system

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Team Ninja spoke to IGN USA Wo Long Fallen Dynasty and announced that this spirits style action game will offer an innovative system for “.moralof the hero and enemies also determined by dead.

Team Ninja said, “Since the game takes place during the wartime of the Three Kingdoms, a system that revolves around morale of the warrior. Both player and enemies have morale levels, which will lead to new strategies in the Soulslike genre.”

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Many soul-like and action games have implemented various death-related game systems in recent years. For example, consider Sekiro, which allows you to resurrect a limited number of instants; or we remember Sifu, where the hero grows old each time he is defeated. In the case of Wo Long Fallen Dynasty, the morale system would also depend on it. character’s death.

Wo Long Fallen Dynasty

Wo Long Fallen Dynasty

He explained, “We wanted to create a strategic system with challenges as the theme. You gain something by defeating a strong enemy, but the same can be said when an enemy kills a player. The balance between powers changes when each one of them dies,” he explained. .Yamagiwa.

While Wo Long has RPG elements that allow you to customize and grow your character, kill or be killed, it’s also a influence on the power of the hero and enemies. But how this will work is not clear in detail: we will probably have to wait for new information.

Finally, let’s mention that the team talked about how to manage the equipment system.

Source: Multiplayer

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