Riot Games and Gamers Club Announce Partnership for VALORANT Semi-Pro Scenario

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One of the biggest challenges in the development of esports is to create a structure of tournaments and initiatives that can continually drive the scenario forward by offering tournaments and leagues for professional teams while stimulating the emergence and development of new teams, new players and new players. script investors.

The official Brazilian VALORANT esports scene stands out both locally and internationally with the emergence of big names and teams, but there is still a great opportunity to offer a platform to the multiple teams that are popping up in Brazil every day, as well as to connect segmented development initiatives to the scenario. . . .

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Riot Games is investing in the official VALORANT scene with the VALORANT Champions Tour, a series of local leagues and global events, and promoting the female scene with global VCT Game Changers. Offering multiple opportunities for Riot Games’ competitive FPS communities with women’s initiatives, LGBTQIA+, a mixed competitive and casual scene, Gamers Club is also investing in and committed to building a community of players looking for an increasingly professional competitive VALORANT experience. Now, the two companies are partnering to take the next step: creating a recurring and stable VALORANT circuit focused on a semi-professional or “level 2” scenario.

The Tier 2 Scenario is shaped by teams that, despite not participating in the VALORANT Champions Tour (Riot Games’ official scheme), excel in competition and are looking for a high-level environment to develop with the goal of participating in open qualifiers for the VCT-BR and other championships produced by Riot Games.

Realizing the importance of this scenario, Gamers Club and Riot Games are joining forces in a two-year partnership through the VALORANT Gamers Club Rising Tour initiative, encouraging teams, players, and the community to tell and write new FPS stories.

The VALORANT Gamers Club Rising Tour kicks off with the #LigaGamersClub running alongside Riot Games official VCT Brasil, offering teams a platform to improve their performance, keep their athletes active, and offer prizes that can contribute to sustainability his operations.

One of the main pillars of Gamers Club is investing in esports so that the Brazilian community can express itself more and more nationally and in other regions. We believe this partnership with Riot will be very important for VALORANT’s competitive landscape. For more high-performing teams to compete at home or internationally, you need to make life easier for more people who want to get into esports and help discover new talent and organizations. This is the story we want to build with the Rising Tour and Gamers Club League.” said Jonathan Pereira, head of marketing at Gamers Club.

“The rapid growth of VALORANT as an esports discipline in Brazil makes us very excited to take the next step. We know that today we already have several teams active in Brazil, and new talents with great potential are being revealed daily, which makes it even more important to expand the official scenario to create opportunities for teams and players to have a continuous and high-level layer. quality tournaments quality. The purpose of this initiative is to create this space so that they can develop and reach a professional level faster. The future of any sport is nurturing teams and new talent, and with this partnership with Gamers Club, we’re extending Riot Games’ reach to the names that will shape the future of VALORANT esports.” says Carlos Antunes, Head of Esports at Riot Games in Brazil.

A total of R$110,000 in prize money will be up for grabs in 2022, of which R$60,000 for the Gamers Club Rising Tour VALORANT will be divided into R$20,000 for each of the three Gamers Club League – Series A editions and R$50,000 for the new tournament, which will be announced shortly.

ABOUT THE LEAGUE AND AWARDS

The Gamers Club League will be a permanent championship for Gamers Club level 2 and will be played three times in 2022: in June, July and September. Initially in its first edition in June, it will consist of two open qualifiers, a closed qualifier and a main event.

Open Qualifiers are open to the entire community, with free registration to build a team and reveal the talent that will compete in the Series A. VALORANT closed qualifiers, with official game streams and parties featuring FPS talent from Riot Games.

In the 2nd edition in July there will be a slight change in the structure of the competition. These will be only Open Qualifier, Closed Qualifier and Main Event. This new structure with an open qualifier, a closed qualifier and a main event is repeated in the third edition in September.

Gamers Club League will be held according to the following schedule:

Riot Games and Gamers Club Announce Partnership for Valorant Semi-Pro Scenario |  ea340009 Valor |  action, amd, esports, fps, gamers club, multiplayer, nvidia, pc, riot games, valorant |  riot games and gamers club news

BEWARE, SPOILERS!

The next major announcement between Riot Games and Gamers Club will be a new Rs 50,000 tournament to take place early in the first half of 2022 and will feature teams from Liga Gamers Club, VCT Game. Changers and VCT Brasil celebrating and bringing together various FPS initiatives from Riot Games.

For this new tournament, there will be access for teams that do not participate in the tournament through the League of Gamers League Serie A, whose open qualification will take place from 06.06.

About rebellion

Riot Games was founded in 2006 to develop, publish and support games with a focus on the player experience. In 2009, Riot released its debut game, League of Legends, to worldwide acclaim. League has become one of the most popular PC games in the world and one of the main drivers behind the explosive growth of esports.

As League enters its second decade, Riot continues to evolve the game, bringing players new experiences from Teamfight Tactics, Legends of Runeterra, VALORANT, League of Legends: Wild Rift, and several games in development. Riot is also expanding the world of Runeterra with multimedia projects including music, comics, board games, and the Arcane animated series.

Founded by Brandon Beck and Mark Merrill and led by CEO Nicolo Laurent, Riot, headquartered in Los Angeles, California, has more than 2,500 rioters in more than 20 offices around the world. Talk to us in the comments and let us know if you liked this news and take the opportunity to read more news on our website.

Source : Married Games

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