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Diablo Immortal’s great sin and controversial loot boxes

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Diablo Immortal’s great sin and controversial loot boxes

In recent days, criticism of Blizzard’s free-to-play purchase policy has increased.

devil immortal

Having the opportunity to enjoy a game like Diablo without paying a dime sounds extraordinarily good, but of course, world free to play There are good practice examples… and many more that are also scary. Therefore, it is normal to approach such publications with some caution. Is winning a wage or not? The first few hours with Diablo Immortal are purely positive: you progress fast, you get plenty of high-quality loot, and you keep progressing, upgrading, and unlocking new options. However, it seems that nothing more than paid content, including new content, is mentioned in the last hours. snowstorm, to the point of being subjected to a barrage of negative reviews from gamers for its malicious micropayment system. And it’s understandable.

In the beginning everything is joy. You literally don’t stop getting rewardsIn the beginning everything is joy. You don’t stop getting rewards for any action you actually take. And with all that raw materials and gold, you upgrade your weapons and defensive gear. Do you have to change your armor because you found a better one? All the gems and buff rating you apply will be transferred to the new gear. Come on, that’s great! As I said, at first the sensations could not have been more positive. it’s true it’s a game pretty heavy on his words to the store. “Take this.” “Remember there is a store here.” “Did you see these packages of everything I’ve offered?” So over and over again. But hey, I’m playing for free; is less bad.

Problems arise, as you can imagine, when you navigate through the advanced levels. It’s not that the action is too slow because actually I think speed remains pretty high for most of the main adventure. Need to level up? The daily missions, which take just a few minutes and take several laps around the Ancient Rifts, provide the much-needed impetus to continue the story. So as I said, the problem isn’t that you have to play for hours to progress; Diablo Immortal’s great sin It clumsily blocks the spirit of the Diablo saga.

Yes, we all play for the story, to fight against demons and to see increasingly dark and spooky scenarios. But in the end, what has kept us playing for years is the idea of ​​grabbing the best loot to shape the ultimate hero. And in Diablo Immortal, apart from the effort of that success, you need to deposit money. Apparently. A lot of money. And if you don’t want to pay, all you have to do is play an absurdly high number of hours. After all, there is a problem here. Because yes, you can play and have fun without paying a dime; but if you don’t pay, there comes a point where your progress stops. And the most serious thing is that even this does not guarantee that you will get the desired object. I explain.

You can play and have fun without spending a penny, but you will never fully enjoy the experience.You’ve probably read the news that Diablo Immortal was banned in some countries due to loot boxes, but if you’ve already played for a few hours, you’re probably wondering, where? loot boxes? Well, they don’t have a box shape, but the effect is the same: Faults have this component: randomness This can cause you to jump for joy because you bought a legendary, or bang your head against a wall because you didn’t touch anything. This is of course part of the game, in Diablo you never know for sure what an enemy will drop; but here, if you pay, your chances of getting valuable loot increase; but even if you pay, you may not get the reward you expect. And that’s a problem.

as we told you 3D Game Guides, Diablo Immortal has various currencies and paid content types that are used to upgrade weapons and defensive equipment. There are gems, orbs, shards, crests… and most of them are obtained by playing, but the probability of them leaving without payment is so insignificant that it’s humiliating at times. I understand that you want to monetize the game to keep the game active, but I think there are much more elegant ways to approach micropayments without falling into such a malicious purchasing policy. Because you can play and have fun without spending a penny; but you will never fully enjoy the Diablo Immortal experience.

There are examples like Path of Exile, which offers a much friendlier experience for all players as it is of the same genre as Diablo. paid content they are purely aestheticor increased inventory capacity, character slots, etc. provide optional enhancements such as It does not put obstacles in your way. And I think Blizzard will eventually fix that, because that day it replaced the controversial Diablo III Auction House (it’s back, by the way!). As we told you in our special episode about our first hours with Diablo Immortal, we’re happy with the action RPG experience this free-to-play game has to offer, but as you progress, it’s hard not to be disappointed with the abusive policies in my opinion. at the very least, they will allow me to leave the game sooner than I would like.

More on: Diablo Immortal, Blizzard, Opinion, Diablo and Loot Boxes.

Source: 3D Juegos

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